Task Games - Compound Task Property
In Task Games (games where the primary entity is a task) we can have a special type of tasks: "compound tasks". These tasks are wrappers (containers) around other tasks - when these tasks are done then the compound task is done.
Compound tasks provide many ways of gamification. I have never fully explored this topic nor seen it used by other people. Let's review some of the possibilities.
  • Number of task children the compound task can have. The game can limit how many children the compound task can have.
  • Depth of compound task. Compound tasks can have other compound tasks as children etc. Depth defines how many layers these tasks can have.
  • Order in which children of a given task has to (or needs to) be done.
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Wojciech Rembelski
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Task Games - Compound Task Property
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