22d (edited) β€’ North America
[$62-$75 / HR | Contract] πŸ” Senior Unity Game Engineer – Issaquah, Washington (Remote)
🏒 Company: Seismic Squirrel LLC
🌍 Location: Issaquah, Washington (Remote)
πŸ’» Type: Contract / Contract-to-Hire
πŸ’Έ Pay: $62 – $75 USD per hour
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πŸ› οΈ Skills and requirements:
  • 8+ years Unity engineering experience across full game lifecycle
  • Strong C# and object-oriented architecture in Unity
  • Experience shipping PC/console titles in senior role
  • Deep understanding of gameplay systems: combat AI, narrative systems, maps, backend systems
  • Experience building scalable game architecture and frameworks
  • Knowledge of DevOps workflows (Unity Cloud Build, Bitbucket or similar)
  • Strong experience with turn-based or systemic gameplay design
  • Familiarity with performance optimization and profiling
  • Ability to mentor engineers and lead technical direction
  • Experience integrating narrative tools, localization, and VO systems
  • Strong debugging, problem-solving, and cross-discipline collaboration
  • Comfortable working in agile, remote team environments
Lead Id: 15861
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Sam Auin
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[$62-$75 / HR | Contract] πŸ” Senior Unity Game Engineer – Issaquah, Washington (Remote)
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