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START HERE
Glad you made it in. Before you go anywhere else, work through the steps below. They will get you set up and ready to start. ✅ Introduce yourself in the comments. Tell us what you do and why you are here. ✅ Watch the Getting Started overview 📚Navigating The Course - Getting Started · Clief Notes ✅ Start with the Foundation course 0.1: Where All Of This Leads - The Foundation · Clief Notes ✅ Fill out your profile so people know who you are ✅ Join the next competition ⭐ Competitions Mega Thread - Getting Started · Clief Notes ⭐ On Competitions (and why I love them) We host a competition every two weeks. These are some of the most powerful places to learn and build here. Also Cash prices (often over $200) for the winners. Learning how to do something is one part of it. The real learning starts when you put it to work. That is what the competitions and the build sessions are for. On top of this they act as a portfolio a place to not just show us but show others (clients, bosses, your best friend) what you have been building and that you really CAN build. In order to win a competition you must be a paying member (It takes me hours to review submissions sometimes days. But if you win ONCE you can pay for a whole year of membership so I think that's only fair!) Watch the videos, then go make something.
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40,000 People....I have only this to say
We just broke 40k Members, in less then 4 months... To say I am honored and blown away is an understatement. I feel like yesterday @Matthew Creamer quit his job to sleep on my floor and bust out 15 hour days to build out content, structure and anything else I thought you all would need to make this community worth it. But at the end of the day there is only one thing for me to say. THANKYOU None of this, and I mean NONE of this would be remotely worth it if it wasn't for you all. To list and tag everyone that have contributed so much valuable not just to this community but to me would be nearly impossible. Thank you to every single one of you. Thank you for commenting and helping out on posts Thank you for sharing the wins you have gotten both at home and professionally. Thank you for believing in me and what I am building septically those of you who have been around since the beginning (you know who you are). I cannot tell you how happy my heart is to get in front of you all and teach, talk, ask questions and even learn a lot myself. It is a dream come true to become someone that people can learn from; to share my thoughts and have those very thoughts change the way people live their lives and do their work. It's only the beginning too, I can't wait to see what the rest of the year has in store, and I promise to keep building, working and recording for you all. From the very very very bottom of my heart.....Thankyou! Thankyou to every single one of you reading this and for being part of such an amazing community.
40,000 People....I have only this to say
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🎆 THE LAST SALE EVER — HELP US GET TO VEGAS 🎆
🎯 WE READ ALL OF YOUR RESPONSES. HERE'S WHAT'S NEXT (AND A BIG ASK) A couple weeks ago we asked you what you wanted Clief Notes to become. You showed up. You wrote real, thoughtful answers, some of you wrote essays. We read every single one. Twice. So before anything else: thank you. This post is us answering you. 💬 YOU TOLD US. HERE'S WHAT WE'RE BUILDING. You said you want a clearer path from learning ICM to actually getting paid for it. → It's coming. A real learning-to-earning track, plus a talent platform we're building to connect you with people who want to hire what you can do. Heads up: the talent platform will be Premium and VIP only, one more reason to lock in below. You said competitions without feedback don't help you grow. → Fixed. Going forward, every single entrant gets tailored feedback on their build, not just the winner. We're moving to two competitions a month so we can do it right. And both monthly winners get a 30-minute call with me. You said the best builds get buried in the feed. → We're building a tagged library so you can actually find "ICM setups for solo operators" or "small team, non-coder" instead of scrolling for an hour. You said you couldn't map all the pieces, Skool, Discord, the Lyceum, ICM, what each tier unlocks. → A single orientation page is on the way. One place that breaks all of it down so nobody's lost. You said you want to connect with each other. → We hear you. Meetups, pairing, and a recorded "After Tea" hangout are on the table. South Florida alone has over 1,000 of you. Let's use that. You said we've felt spread thin. → The most honest one. You're right. We're bringing on real help to run the day-to-day so the community gets consistency, and so Matt and I can keep building the things above instead of dropping balls. You called it, and we're fixing it. 📍 QUICK NOTE ON ICM: a few of you asked for "ICM with Copilot" or "ICM with n8n, Sheets, GoHighLevel." Good news, ICM already works with any model and feeds straight into the tools you're using. It's the structure underneath all of them, not a separate thing you have to relearn per tool. If that's not landing for you, that's on us to make clearer, and we will.
I run four phases before any AI builds anything.
Most "AI workflows" are one phase: type a prompt, hope. Mine has four. The build doesn't start until phase four. By then the AI is barely making decisions. It's executing a contract. Phase one: Brainstorm Open conversation. No structure, no acceptance criteria yet, no scope. I yap. Claude compresses what I yap into a `.md` file in real time. We argue. We rule things out. We name the actual outcome I'm chasing, not the thing I thought I wanted when I started talking. The output of phase one is one sentence: **what done looks like.** CRUSH started as "I want a video plugin that feels analogue." Two hours of brainstorm later the doc said: "14 Metal fragment shaders, a 6-slot effect chain, three global controls (DECIMATE, SPAZ, CHILL), real-time on Apple Silicon, drag-and-drop in DaVinci Resolve." That's the outcome that got dispatched. Phase two: Implementation plan Now I take the outcome and ask Claude to architect it. Files, dependencies, the order things get built in, the places it's likely to fall over. This is still in the main session. Still advisor seat. Zero code written. The plan for CRUSH was a 6-stage build pipeline. Format design, build-time generator, plugin core, 2D shaders, splat engine, AE port. Fourteen Metal fragment shaders authored as `.crush` JSON files. A Python codegen that writes the entire C++ OFX boilerplate at compile time so adding a new effect later is JSON plus a shader function and nothing else. Every stage had acceptance criteria, file scope, and risks named upfront. By the time it was done, the plan was a single markdown artefact a fresh worker could execute against without ever talking to me. That's the goal. The plan is the spec. The spec is the thing. The plan also names risks before any worker meets them. It says: "Metal kernel buffer names must match this exact contract or DaVinci silently rejects the bundle." It says: "Real-time on Apple Silicon at 4K is the gate. If a shader drops frames during scrub, it doesn't ship."
Full Video Generation Workflow
Hey all — Danney Tee here 👋 For the last 2 months, I've been heads-down exploring ai image & video generation. Then about 1 month ago, I sent the kids to my relative for few weeks and lock myself in a room to build a tool that lets me take an idea and turn it into a profession cinematic video. I recorded it working on a real project and wanted to share what it actually does — and why I'm pouring everything into it. The idea in a nutshell: Instead of guessing what makes a video great, my tool studies one. → I give it an original video as a study case (here's the one I used: [youtube]) → It analyzes that video and pulls out its DNA — the small details in every component that make it work: the shots, the pacing, the sound, the transitions, the feel. → Then it reverse-engineers that DNA into something completely new and my own — and carries it all the way through, even into the editing, mostly automatically. In the Cut Studio — I could leave comments directly on timeline to have my agent edit for me. Imagine this can be apply to real estate, cinematic movie, music video, reconstruct video, demo video, etc.. What the system can do today: - 🔬 Analyze a reference video and extract its DNA + Build world assets - 🎬 Turn that into a fresh shot list and generate the clips - 🔊 Build the sound design + multitrack mix right in the app - ✂️ Edit and render the final cut — one click to MP4 - ♻️ Keep everything as reusable building blocks for the next project It's not perfect yet — there's still real work to do and I'm fine-tuning it every single day. But it already takes me from "a video I admire" to "a finished video of my own" faster than I ever could by hand. Why I'm doing this: I'm a single dad of two boys (9 and 5), working 15+ hour days, and this is my passion — honestly something all three of us are into together. AI video clicked for me about two months ago and I haven't stopped since. I'm not a super technical person but passion is my strength, I believe this is the future.
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