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Glad you made it in. Before you go anywhere else, work through the steps below. They will get you set up and ready to start. ✅ Introduce yourself in the comments. Tell us what you do and why you are here. ✅ Watch the Getting Started overview 📚Navigating The Course - Getting Started · Clief Notes ✅ Start with the Foundation course 0.1: Where All Of This Leads - The Foundation · Clief Notes ✅ Fill out your profile so people know who you are ✅ Join the next competition ⭐ Competitions Mega Thread - Getting Started · Clief Notes ⭐ On Competitions (and why I love them) We host a competition every two weeks. These are some of the most powerful places to learn and build here. Also Cash prices (often over $200) for the winners. Learning how to do something is one part of it. The real learning starts when you put it to work. That is what the competitions and the build sessions are for. On top of this they act as a portfolio a place to not just show us but show others (clients, bosses, your best friend) what you have been building and that you really CAN build. In order to win a competition you must be a paying member (It takes me hours to review submissions sometimes days. But if you win ONCE you can pay for a whole year of membership so I think that's only fair!) Watch the videos, then go make something.
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🎆 THE LAST SALE EVER — HELP US GET TO VEGAS 🎆
🎯 WE READ ALL OF YOUR RESPONSES. HERE'S WHAT'S NEXT (AND A BIG ASK) A couple weeks ago we asked you what you wanted Clief Notes to become. You showed up. You wrote real, thoughtful answers, some of you wrote essays. We read every single one. Twice. So before anything else: thank you. This post is us answering you. 💬 YOU TOLD US. HERE'S WHAT WE'RE BUILDING. You said you want a clearer path from learning ICM to actually getting paid for it. → It's coming. A real learning-to-earning track, plus a talent platform we're building to connect you with people who want to hire what you can do. Heads up: the talent platform will be Premium and VIP only, one more reason to lock in below. You said competitions without feedback don't help you grow. → Fixed. Going forward, every single entrant gets tailored feedback on their build, not just the winner. We're moving to two competitions a month so we can do it right. And both monthly winners get a 30-minute call with me. You said the best builds get buried in the feed. → We're building a tagged library so you can actually find "ICM setups for solo operators" or "small team, non-coder" instead of scrolling for an hour. You said you couldn't map all the pieces, Skool, Discord, the Lyceum, ICM, what each tier unlocks. → A single orientation page is on the way. One place that breaks all of it down so nobody's lost. You said you want to connect with each other. → We hear you. Meetups, pairing, and a recorded "After Tea" hangout are on the table. South Florida alone has over 1,000 of you. Let's use that. You said we've felt spread thin. → The most honest one. You're right. We're bringing on real help to run the day-to-day so the community gets consistency, and so Matt and I can keep building the things above instead of dropping balls. You called it, and we're fixing it. 📍 QUICK NOTE ON ICM: a few of you asked for "ICM with Copilot" or "ICM with n8n, Sheets, GoHighLevel." Good news, ICM already works with any model and feeds straight into the tools you're using. It's the structure underneath all of them, not a separate thing you have to relearn per tool. If that's not landing for you, that's on us to make clearer, and we will.
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Sneak Peak at the platform we are building
This is a devlog from David! A lot of people are saying they want the ability to scale and deploy their ICM and their workflows. We looked at all the possible problems security issues and we have been spending a lot of time building something for all of you! It's almost ready for release, but here's a little developers log to kind of check out some things that David has been doing to build it up. It's far from perfect, but for those technical folks out there you may enjoy it!
The bottleneck never dies. It just moves.
I have killed my single biggest bottleneck three times this year. Every time I killed it, it just relocated. The third one blindsided me. The bottleneck is now my own attention. Here is the shape of it. Phase one: I was the bottleneck. So I moved myself off the critical path. I stopped doing the mechanical work and started directing it. I plan, I decide, I review. Execution runs in the background while I keep thinking in one window. The only thing allowed to interrupt me is a worker that hits real ambiguity and needs a human call. Phase two: The expensive model became the bottleneck. Lean on one premium brain for everything and it turns into a funnel. Everything queues behind it. So I swapped the one costly brain for a pool of cheap and free workers, spread across a mesh of machines. I own the labour and rent only the judgement. One fast worker on one box is still just a queue. Real parallelism lives across the mesh, not inside any single model. Phase three, the one I am in now: A dozen workers run in the background across several machines, and I cannot see them. You cannot direct what you cannot see. So the build became the instrument itself. I stopped building a dashboard and started building a control plane. A monitor shows you the fire. A control plane lets you put it out without leaving the chair. One surface that does not just watch the fleet, it steers it. Spawn, resume, redirect, kill, all from the same seat. The honest limit, because there always is one. This is not self-driving and nothing builds itself. I still review everything that matters. The proof is in how much steering it actually does. I built it as a three-rung autonomy ladder. 1. Bare shell. I watch, and I drive everything by hand. 2. Semi-auto. A stalled or crashed worker raises its hand, and I clear it with one key. Resume, escalate, or kill. 3. Self-driving. It resumes on its own, retries twice, reroutes the work, and only comes to me when it is stuck. The point is that it acts on the workers. It does not just display them.
The bottleneck never dies. It just moves.
Shape how your agents think
I built a skill package that gives each AI agent a distinct thinking style, and upgrades the council skill into a forum of truly independent thinkers. The result: agents that think differently on purpose - tailored to task - for sharper, well-rounded output. First, I want to credit @Curtis Hays and @Brooke Hays for the inspiration. If you haven't watched their video in the post "If Your Specialized Agents Don't Think Differently. They Should." - please do. This is their work, I just wrote some files. They touched on something I've been trying to crack since I started messing with agents a few months ago: how do I make an agent think in specialized ways? How can I get an agent to think from first-principles? How can an agent see things in ways that no one else would? How can an agent connect the dots that I am missing? I tried assigning personalities, pointing agents at a knowledge base, etc, etc. Sometimes this worked - but often, they would fall back to whatever llm baseline was dictating their behavior. Brooke's breakdown of cognitive functions, and Curtis' brilliant idea to assign them to his agents was the spark I needed. I started by re-acquainting myself with the personality types, and building a COMPENDIUM: A reference guide to the 8 Jungian cognitive functions, the 16 MBTI types and their full stacks, and how each maps to an AI agent role. It was built from Carl Jung and Isabel Briggs-Myers' work. It's the single source of truth the other two skills read from — the "textbook" behind the system. The result: a shared, verified vocabulary for giving any agent or task a defined thinking style. Then I got to work on figuring out how I could incorporate this into my ICM workspaces. This led to making the COGNASSIGN skill: A skill that assigns the right cognitive "Mind" to one agent or task. You answer a few job-first questions (what must it do, perceive, judge, and be best at), and it picks a lead function plus a balanced partner, then writes a small procedural block telling the agent how to think — not a personality label. If a job needs too many strengths it tells you to split it into two agents; if it's pure mechanical work it returns "N/A." The result: any agent gets a fit-for-task wiring in one drop-in block, the way the video's two agents thought differently from just four letters.
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