Game Development
Has anyone in the community utilized this structure? Any words of wisdom? I'm jumping in head first into a game based learning app and was insanely overwhelmed at the thought of figuring out how to structure everything considering I have zero game engineering experience. I used the Prompt structure to educate myself on the vocabulary etc etc and this was one of the resources listed in the Output from Claude. https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main
It's late, I'm tired and signing off in a moment, but my thoughts about where to start tomorrow are to set up a Pre-Development Project for the purpose of getting prepared to customize the structure above for my project. In "Project Pre-Dev" my goal will be to fairly efficiently provide Claude with the context needed to help me with the customization of the entire structure. Is that crazy or am I on the right track? On one hand it seems redundant, but on the other hand, I think that I could essentially break the setup down into distinct projects and save myself a lot of slogging around trying to decide what to do in chat sessions.
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Amber Holden
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Game Development
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