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Welcome! Here's how to get started!
Good to have you here! Game Dev Cult is a community for making games, no matter where you are on your development journey. We are focused on 2D action games, Roguelikes, Bullet Hells etc, but all kinds of games are welcome here! Here you will get - Accountability - Consistency - Help and resources 💬 Write a quick Introduction on the Introductions page! Here are some prompts to help: - Where are you from - Your background - Your game dev goals - A game you’re working on, or one you’d like to make - Or even just what you've been playing lately This is a space for sharing progress, giving and receiving feedback, getting unstuck, and finding others on the same path, for people who write code all day and still want to make that game dev dream come true. We're just getting started, and I'm excited to build this with you. Don’t be shy, feel free to post anything! Questions, ideas, links, rants, dev logs, even rough prototypes; if it’s about game dev, it belongs here. -AJ
Welcome! Here's how to get started!
New character unlocked!
Hi! I'm Ruxi, a self-taught artist from Romania, currently working on my portfolio to get hired as an artist in game dev. I'm mostly focused on creating assets for now, but I am also interested in writing and VA. If anyone wants to collaborate or needs help with some of these, let me know! I love working in teams, as it's easier to focus and stay on track than by myself. Most of my experience is in drawing 2D characters, but I'm also interested in learning some 3D modelling, Grease Pencil, UI design, pixel art and texture painting. I learn best by doing, so let me know if you wanna collab. My personal goal at the moment is to create concept art and assets for an action/combat game inspired by Romanian culture and traditional folklore. It's not something I've seen very often (Resident Evil Village is one of the more prominent examples at the moment), and I think there's potential for some cool stuff in there.
Animation Progress Update
I made some visuals for my game, let me know what you think! Don't mind the terrain, it's still placeholder art 😅
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Animation Progress Update
2 Weeks Progress!
I've been making this mining game roguelike for around 2 weeks now. It's starting to look pretty good and It's time to let my friend playtest it. I'll post some results on the playtest, and if I've learned anything from it. Here's a 25 second clip from the current state, I'm also editing the first dev log for it
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2 Weeks Progress!
I'll go first!
My name is Antti, but I also go by AJ. I'm a Software Engineer from Finland, working with C# in the heavy metals industry🤘 (welding, not music unfortunately) I've been making games for about 7 years. I got started back in university after my first programming course, and I’ve been hooked ever since. I enjoy building systems-based games or exploring interesting themes, like those inspired by Nordic pagan religions and mythology. Right now, I’m working on a Roguelike mining game set in a deep dark mountain, where you explore the dangerous caverns on your journey to the bottom! Next up on my journey: I want to learn how to compose music for my games.
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