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2 contributions to The Weave Way™ | Master Nodes
Week 1 of the Gen Effect challenge. It's even more versatile than I thought.
First drop of the challenge. I'm building one Gen Effect node a day, and a week in I already have to correct myself on something I said at the start. I underestimated the range. These nodes go from dead practical to full VFX, and everything in between. On the practical end, I built a Pro Photo Retoucher. One node, drop an image in, cleaner result out, with a compare slider to check it. Boring on paper, but it earns its place every day. On the other end it gets wild. An Inception Fold that folds an image into itself, and the same node works on video, so your footage folds while it plays. A pose transfer where a stick figure drives the pose of a model. Metal emboss, stripe fills, iridescent crystal looks. Two favorites so far: the Inception Fold, because it treats video and stills the same way and that opens a lot of doors, and the stick figure pose transfer, because it's the clearest example of Gen Effect nodes working together instead of alone. And that's the real lesson from week one. These nodes rarely stand on their own. They get powerful when you layer them through a compositor and stack them. That's where it stops being a filter and starts being a workflow. 👇 Which of these would you actually use? And the challenge is still open, if you've got an effect you want built, drop it and I'll make it with my credits.
Week 1 of the Gen Effect challenge. It's even more versatile than I thought.
0 likes • 15d
@Jamy Vodegel I just tested the skeleton node; it works great. With your permission, I’m going to use the prompt in the "Gen Effect." It’s going to be very useful to me. Thanks a lot.
0 likes • 14d
@Jamy Vodegel I Will
How to make a stick figure pose tool with the Gen Effect node
Got asked if the adjustable pose skeleton from the other day was a native Weave node. It isn't. I built it with Gen Effect, and here's how you make your own. That's the whole point of this challenge. Once you understand Gen Effect, you stop looking for the node that does the thing. You build the node that does the thing. This one gives you a fully adjustable pose skeleton you can drive a model's pose with. Here's the exact prompt: ADJUSTABLE POSE SKELETON — Gen Effect prompt Draws an editable pose rig over a connected image, a draggable dot at each joint. All 14 are individually draggable, each with its own X and Y slider; never collapse the rig to a few control points or make limbs follow other joints. Show Bones links them with openpose lines; off leaves just the dots. Show Head, Show Arms, Show Torso and Show Legs turn each section on or off, so you build only the part that fits your framing (legs off for upper body. Size the figure by dragging the joints. Joints (each with an X and Y, percent of frame): Head, Neck, L Shoulder, R Shoulder, L Elbow, R Elbow, L Wrist, R Wrist, L Hip, R Hip, L Knee, R Knee, L Ankle, R Ankle. When Show Bones is on: Head-Neck, Neck to Shoulders, Shoulder-Elbow-Wrist, Neck to Hips, Hip-Hip, Hip-Knee-Ankle. Y is 0 at top, 100 at bottom; Head near top. Flip Vertical mirrors top-to-bottom. Joint Size sets the dots, Bone Thickness the lines, Colored Limbs the openpose colours else Skeleton Color. Show Input overlays on the photo, else Background Color. Do not analyse the pose. Use toggles, not dropdowns. Build exactly these controls, names, ranges and defaults. Do not add or rename. JSON wins. { "effect":"Adjustable Pose Skeleton","version":7, "input":{"source":"node_input","usage":"Image shown under the skeleton overlay; not analysed."}, "output":{"alpha":true}, "controls":[ {"name":"Show Bones","type":"bool","default":false}, {"name":"Flip Vertical","type":"bool","default":false}, {"name":"Show Head","type":"bool","default":true},
How to make a stick figure pose tool with the Gen Effect node
1 like • 15d
I’ve been running some tests with the skeleton prompt, and it’s really helpful; depending on the image generator you choose, the image adapts coherently based on that generator's specific logic. I also found an option to upload a reference image, and the skeleton adapts to that reference pose, which I thought was pretty cool—plus, it saved me a lot of time
1 like • 14d
@Jamy Vodegel Here is the option. You just upload the reference image, and Skeleton does the work.
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Wilder Visual
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@wilder-foto-4630
Creative / Digital Painter / Photographer / Graphic Animator

Active 10h ago
Joined Mar 26, 2026
Chia - Cundinamarca
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