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Owned by Jamy

Master Figma Weave. Turn your vision into scalable node-based workflows. Move beyond prompting, start architecting. Free course + community inside.

71 contributions to The Weave Way™ | Master Nodes
30 days, 30 Gen Effect nodes. Challenge complete.
It's done. 30 Gen Effect nodes, one every day for a month, all on a single canvas. A month ago I said I'd only scratched the surface of this node and wanted to actually understand it. This is what that looks like now. Practical retouchers, iridescent and chrome looks, datamosh, halation, long exposure, extrude, LED, an Inception fold that works on video, facial expression control, and a lot more. The point was never the individual effects. It was learning to build the node instead of hunting for one. A month in, that clicked, and I understand this node in a way no tutorial could have taught me. So here's the plan: Monday's call is the Gen Effect walkthrough. I'll go through how I approach these, where they break, how the JSON gives you real control, and all my other findings. Live, and I'll record it for anyone who can't make it. Monday 6 October, 15:00 CET. It's in the calendar. 👇 Who's joining?
30 days, 30 Gen Effect nodes. Challenge complete.
0 likes • 17d
Here's the link to the call: https://www.skool.com/the-weave-way/calendar?eid=3f3f40434a6a407e9824461585ef1deb
0 likes • 17d
@Mr Pynk you know you want those nodes :)
How to make a stick figure pose tool with the Gen Effect node
Got asked if the adjustable pose skeleton from the other day was a native Weave node. It isn't. I built it with Gen Effect, and here's how you make your own. That's the whole point of this challenge. Once you understand Gen Effect, you stop looking for the node that does the thing. You build the node that does the thing. This one gives you a fully adjustable pose skeleton you can drive a model's pose with. Here's the exact prompt: ADJUSTABLE POSE SKELETON — Gen Effect prompt Draws an editable pose rig over a connected image, a draggable dot at each joint. All 14 are individually draggable, each with its own X and Y slider; never collapse the rig to a few control points or make limbs follow other joints. Show Bones links them with openpose lines; off leaves just the dots. Show Head, Show Arms, Show Torso and Show Legs turn each section on or off, so you build only the part that fits your framing (legs off for upper body. Size the figure by dragging the joints. Joints (each with an X and Y, percent of frame): Head, Neck, L Shoulder, R Shoulder, L Elbow, R Elbow, L Wrist, R Wrist, L Hip, R Hip, L Knee, R Knee, L Ankle, R Ankle. When Show Bones is on: Head-Neck, Neck to Shoulders, Shoulder-Elbow-Wrist, Neck to Hips, Hip-Hip, Hip-Knee-Ankle. Y is 0 at top, 100 at bottom; Head near top. Flip Vertical mirrors top-to-bottom. Joint Size sets the dots, Bone Thickness the lines, Colored Limbs the openpose colours else Skeleton Color. Show Input overlays on the photo, else Background Color. Do not analyse the pose. Use toggles, not dropdowns. Build exactly these controls, names, ranges and defaults. Do not add or rename. JSON wins. { "effect":"Adjustable Pose Skeleton","version":7, "input":{"source":"node_input","usage":"Image shown under the skeleton overlay; not analysed."}, "output":{"alpha":true}, "controls":[ {"name":"Show Bones","type":"bool","default":false}, {"name":"Flip Vertical","type":"bool","default":false}, {"name":"Show Head","type":"bool","default":true},
How to make a stick figure pose tool with the Gen Effect node
0 likes • 23d
@Wilder Visual looks good! How did you get the skeleton adapt to the reference image?
1 like • 21d
@Wilder Visual O super nice, never knew about that, thanks for pointing out.
Hello!
I’m a London-based creative director working in advertising, and I’m excited to join this community. I’m curious about what happens when AI meets a strong idea: how it can help us push a visual concept further, explore new art direction and tell stories in ways we couldn’t before. I’m particularly interested in food photography and the future of campaign imagery. Looking forward to seeing what you’re making, sharing a few experiments of my own and swapping ideas along the way 👾
0 likes • 23d
Welcome @Oscar Berto ! Good to have someone from the agency side in here. Most AI work floating around never went through a briefing or a revision round, so people who actually have to get work approved bring a different set of questions. Food is an interesting one too. I've done flatlay and multi-angle product work for a drinks brand and it's one of the hardest categories to keep believable, because everyone knows what food is supposed to look like. Share your Instagram or website, curious to see your work 👇 And where are you at with Weave right now? Just starting, or already building things?
Week 1 of the Gen Effect challenge. It's even more versatile than I thought.
First drop of the challenge. I'm building one Gen Effect node a day, and a week in I already have to correct myself on something I said at the start. I underestimated the range. These nodes go from dead practical to full VFX, and everything in between. On the practical end, I built a Pro Photo Retoucher. One node, drop an image in, cleaner result out, with a compare slider to check it. Boring on paper, but it earns its place every day. On the other end it gets wild. An Inception Fold that folds an image into itself, and the same node works on video, so your footage folds while it plays. A pose transfer where a stick figure drives the pose of a model. Metal emboss, stripe fills, iridescent crystal looks. Two favorites so far: the Inception Fold, because it treats video and stills the same way and that opens a lot of doors, and the stick figure pose transfer, because it's the clearest example of Gen Effect nodes working together instead of alone. And that's the real lesson from week one. These nodes rarely stand on their own. They get powerful when you layer them through a compositor and stack them. That's where it stops being a filter and starts being a workflow. 👇 Which of these would you actually use? And the challenge is still open, if you've got an effect you want built, drop it and I'll make it with my credits.
Week 1 of the Gen Effect challenge. It's even more versatile than I thought.
1 like • 23d
@Wilder Visual so good you started! Have fun and ask for help 🙌🏻
0 likes • 23d
@Wilder Visual ofcourse you can use it 🔥
Weave stand at Us By Night
Weave asked me to help out at their stand at Us By Night in Antwerp this week, so that's where I'll be for two nights, answering questions and helping people find their way around the canvas. Us By Night is a design and creativity festival on the Antwerp docks, three nights of talks, installations and a nightmarket, running 24 to 26 September. Anyone here going? Come say
Weave stand at Us By Night
0 likes • 23d
[attachments]
0 likes • 23d
Just a quick impression of the booth: Ken, Roy, and Renana from Weave are genuinely great people. It was wonderful to connect with so many people from across the creative industry, from large agencies to independent freelancers.
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Jamy Vodegel
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155 points to level up
@jamy-vodegel-4240
I create and teach node-based AI workflows in Figma Weave. Founder of The Weave Way community.

Active 1d ago
Joined Jan 28, 2026
Breda, the Netherlands
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