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SpaceCat's Game Dev Heroes!

124 members • Free

4 contributions to SpaceCat's Game Dev Heroes!
Add attack to Sploosh platformer
I've followed the "Pico-8: Noob to Pro" course. I've nearly recreated all of the code (with a few tweaks) and decided to add an attack to the main character. I've tried that by adding this melee trick from the course, but can't get it to animate more than one frame, and it also only seems to register when I'm moving. Below is my code. See attached screenshot for readability. function animate_plr() --handle animation state if plr.state=="dead" then plr.sp=8 --idle elseif plr.state=="idle" then plr.sp=1 --attack elseif btnp(🅾️) then plr.sp=4 --walk elseif plr.state=="walk" then if plr.sp<2.75 then plr.sp+=0.25 else plr.sp=1 end --jump elseif plr.state=="jump" then plr.sp=2 end end I couldn't follow the melee trick entirely, because I haven't figured out how to embed the logic from it into above elseif statement. I was thinking to also use an "attack" state, but haven't figured out how to make that work.
Add attack to Sploosh platformer
New news
🚀 Update Time!I just updated my first PICO-8 game demo with new features and improvements!This is still a demo, but I’ve added more content and polished the game play.I’d love to hear your feedback again 🙌 👉 Here’s the updated demo ----------------------------------------------------------- https://www.lexaloffle.com/bbs/?pid=173076#p -----------------------------------------------------------
New news
0 likes • 19d
Nice! I couldn't get past the fourth screen though, because the collision with the spikes was triggered a bit too soon, but I like it so far. It would be great if we could restart the screen after each death. Looking forward to future updates.
How’s your Pixel Art Skills?
Post something you’ve made, doesn’t have to be good! Pixel art is so fun for me because honestly, I’m not that great of an artist, but pixel art lets me take my time and be exact, so it works out! Btw if u didn’t know I have a free pixel art course in the classroom: https://www.skool.com/game-development-skool-5007/classroom/d711a163
2 likes • Aug 27
I used to draw things pixel by pixel, but this is my first try at drawing a character and all its different frames of animation. I made a full set and trying to animate it in PICO-8 is what brought me here.
1 like • Aug 28
@Space Cat Thanks! Animating it worked out so far (used the second response with the 91 tokens in this thread), but then I got stuck with basics like how to change animation during movement. After seeing one of your videos on YouTube I figured your training course would give me a more solid basis to start with instead of learning bits in an incohesive manner.
Welcome to our brand new community!
What do you want to learn first with Pico-8 and Game Dev??? Comment below!!!
Welcome to our brand new community!
1 like • Aug 27
@Shawn Haywood Same here. I tried Unity first, but then saw that there were just too many new things to learn that I decided to scale it down to something smaller like PICO-8 before moving onto bigger things. I really love the PICO-8 platform though. Have fun with Tunic! I loved that game a lot and when I played it I made a chatgroup with four other friends who were also playing it, so we could exchange tips and experiences. Streets of Rage 4 is another modern favourite of mine. Good luck with your journey!
0 likes • Aug 27
Game development has been one of my childhood dreams, and a couple of years ago I had a flux capacitor moment which set me on this course to make my dream come true. I have a 15-year plan to develop three dream projects, but I need to learn gamedev and skill up to get there. So far I find it interesting how many twists and turns my journey has taken so far. Also really enjoying the enthusiasm and positive vibes I get every step of the way... even from our tax office!
1-4 of 4
Minh Nguyễn
2
15points to level up
@minh-nguyen-1908
An aspiring indie gamedev from The Netherlands

Active 1d ago
Joined Aug 27, 2025
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