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Tool Box

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95 contributions to AI Automation Society
✉️ POST 4/7 — Emotion beats action
Up to now we’ve used: - Speed - Tension - Scale This one does something different. It slows everything down and lets emotion carry the scene. There’s no epic movement here. No power fantasy. The entire prompt revolves around fragility. 👉 Hands instead of weapons 👉 Paper instead of steel 👉 Trembling instead of control 👉 Rain, smoke, breath The battlefield exists…but it’s no longer the focus. What matters is: - The shallow focus on the letter - The gloves, muddy and tired - The subtle shake in the hands - The world continuing to burn in the background This is how you tell a story without showing the story. The viewer fills in the meaning: Who wrote it. Why it matters. What might happen next. When prompts stop trying to impress and start trying to connect, this is where things shift. Tomorrow: why stillness and micro-movement often hit harder than explosions 🌧️🖐️
✉️ POST 4/7 — Emotion beats action
0 likes • 2h
@Kevin troy Lumandas 🫶🏻
0 likes • 2h
@Hicham Char 🔥
🐉 POST 3/7 — Scale as a narrative tool
Video result attached 🎥 After speed (Post 1) and restrained tension (Post 2), this one introduces scale. Not to impress. But to make the viewer feel small. The key to this prompt isn’t the dragon. It's the relationship between body, height, and emptiness. 👉 Visible hands gripping the reins 👉 The dragon’s neck dominating the foreground 👉 The city far below, partially hidden by fog 👉 A slow camera tilt toward the drop Everything is designed so the brain understands:“I’m up here.” Details that matter more than they seem: - The dragon breathes → weight and life - The reins move → physical reference - Fog hides the ground → controlled vertigo - The final descent → anticipation, not resolution Epic doesn’t come from size alone. Itcomes from how you place the viewer inside that size. Tomorrow: why showing the body (hands, feet, weapons) anchors the viewer far more than any wide shot 🌫️⬇️
🐉 POST 3/7 — Scale as a narrative tool
1 like • 20h
@Muskan Ahlawat 🔥
1 like • 20h
@Muskan Ahlawat 🫶🔥
🔥 POST 2/7 — Controlling emotion with light
Video result attached 🎥 If Post 1 was about impact and momentum, this one is about restraint and tension. Same first-person perspective. Completely different emotional result. Why? Because light is the storyteller here. 👉 A single torch as the only light source 👉 Warm fire against cold stone 👉 Shadows moving more than the camera 👉 Darkness that never fully reveals itself This prompt isn’t trying to impress with action. It’s designed to pull the viewer forward psychologically. Notice what’s happening: - The flame flickers → the world feels alive - Light pulses subtly → subconscious tension - The corridor narrows → controlled claustrophobia - Darkness stays unresolved → curiosity beats clarity This is how you direct emotion without speed. Same rules. Same format. Different intent → different feeling. Tomorrow: why limiting visual information makes scenes more immersive than showing everything 👁️‍🗨️🕯️
🔥 POST 2/7 — Controlling emotion with light
3 likes • 2d
IMAGE PROMPT First-person perspective of a gloved hand holding a burning torch, warm orange firelight illuminating a dark medieval dungeon corridor, stone walls covered in moisture and moss, shadows dancing across the environment, narrow passage ahead fading into darkness, cinematic fantasy realism, volumetric smoke, realistic fire physics, immersive depth, moody atmosphere, ultra-detailed textures, shallow depth of field, film grain, 9:16 vertical, no text, no logo, no watermark ANIMATION PROMPT Slow cinematic first-person animation. The torch flame flickers naturally, casting moving shadows along moss-covered stone walls. Smoke gently rises from the fire. The camera slowly advances forward through the narrow passage, water droplets glistening on the stones. Light intensity pulses subtly with the flame. Deep shadows ahead remain mysterious. Calm but tense exploration mood. End with darkness pulling the viewer forward.
2 likes • 2d
Thanks @Muskan Ahlawat
⚔️ POST 1/7 — The Starting Point
Video result attached 🎥 This clip isn’t just a “cool cinematic animation.” It’s the direct outcome of a well-engineered prompt. 👉 First-person perspective 👉 Motion, tension, narrative 👉 Full control of visual focus (the spear never loses sharpness) 👉 A physical sense of speed, chaos, and danger None of this is accidental. This is Prompt 01, built to force the model to: - Tell a story in under 3 seconds - Guide the viewer’s attention - Maintain visual coherence while everything is in motion In this 7-post series, I’m going to break down how to think in cinematic prompts, not just how to write them. If you’ve ever felt your videos “look good but don’t feel anything”… 👉 this is where the difference starts. Tomorrow: why first-person perspective massively amplifies emotional impact 👀🔥
⚔️ POST 1/7 — The Starting Point
1 like • 5d
Image Prompt: 01. First-person perspective of a mounted warrior charging forward, spear centered in frame pointing ahead, enemy cavalry silhouettes emerging through dense battlefield fog, arrows flying past, debris and dirt in motion, intense war atmosphere, dynamic motion blur at edges, sharp focus on weapon tip, gritty medieval realism, cold desaturated color grading, cinematic lighting, ultra-realistic, high tension, 9:16 vertical, no text, no logo, no watermark Animation Prompt: 01. Cinematic first-person animation starting from a frozen intense moment. The horse gallops forward aggressively as the rider holds a spear steady. Arrows fly past in slow motion, dirt and debris lifting from the ground. Fog swirls dynamically around charging enemy cavalry silhouettes. Subtle camera shake synced with horse movement, edges slightly motion-blurred, spear tip stays sharp. Cold desaturated color grading, dramatic war atmosphere. End with forward momentum still accelerating.
🧬 One face, an entire lifetime
This prompt is designed to show a realistic life progression of a single person, preserving identity, bone structure, and full visual coherence. 📸 What it does: - Uses one single reference image as the identity base - Generates a 3×3 grid showing the same subject at different life stages - Each image looks like a real camera photograph, not an illustration - Natural evolution of skin texture, wrinkles, and hair - Consistent studio or natural lighting - Photorealistic and emotionally believable results - No text in the image 👶➡️👵 Life stages included: - Ages 2–3 - Ages 6–7 - Ages 11–12 - Ages 16–17 - Ages 20–25 - Age 35 - Ages 45–50 - Age 60 - Age 80+ 🔥 Perfect for: - Visual storytelling - Artistic and conceptual projects - Emotional campaigns - Exploring identity, time, and memory - Demonstrating the real power of well-crafted prompts 💡 Key takeaway: Great results don’t come from the model alone — they come from intentional, precise prompting. This isn’t just “aging a face,” it’s respecting an entire lifetime. If you want AI results that don’t feel like AI, this is the path.
🧬 One face, an entire lifetime
3 likes • 6d
NANOBANANA PRO 🍌 PROMPT: Use the attached image of the person as the sole identity reference, preserving exactly the bone structure, proportions, and skin tone. Generate a high-resolution 3×3 grid, where each cell contains a vertical photograph of the same subject at different stages of their life. Row 1: Young child (2–3 years old), Child (6–7 years old), Pre-teen (11–12 years old). Row 2: Teenager (16–17 years old), Young adult (20–25 years old), Adult (35 years old). Row 3: Middle age (45–50 years old), Senior (60 years old), Elderly (80+ years old). Each panel should look like a real camera photograph, with consistent studio or natural lighting. Realistic progression of skin texture, wrinkles, and hair without extreme jumps or AI artifacts. Photorealistic and emotionally believable.
1 like • 6d
@Asif Ibrahim Thanks 🔥
1-10 of 95
Joan Marquez
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1,161points to level up
@joan-marquez-5213
🚀 Co-fundador de 🧰 Tool Box | IA, Automatización y Crecimiento 📈 | Transformamos procesos manuales en sistemas inteligentes.

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Joined Aug 15, 2025
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