Getting hung up on the details (again) 😉
Well yes and no. I've been a bit busy recently but restarted the Storyboard bit for the 4th time last week and then ran into the next problem of getting the positioning of things really nailed down. Nano Banana 2 previously did this quite well but I don't know if it got updated and despite my best efforts, it would not position the character(s) part way down the corridor. Clearly I'm leaning towards being a bit of a control freak but I set about building a workflow based off an "inpainting" approach, using Flux 2 Klein to position things where I ORDER, ahem, tell it to position things. This, as with everything in this space, turned out to be more complicated under the hood than initially imagined. I won't bore you too much with the details but it seems AI diffusion models don't really understand space and layout like we do, so asking it to scale the characters to fit x or to size y isn't really understood. Gemini educated me on this one, but it's the same way they don't understand left and right reliably. Cutting a very long story short, the workflow I wanted was to be able to draw a mask on a background where I wanted a character(s) placed and have it put my characters there, scaled to fit the mask and not chopping off feet or heads... (there was soo much chopping off feet and heads and I had to build extras into the workflow to restrain it but I can do this fairly repeatably now finally! This is pretty much prompt free to integrate a pre-posed character into an existing background. I've not not tried taking them from a character sheet(s) straight into a position in a scene yet, that might work but isn't as important I don't think. 🤔 Anyway, still at the "building tools" stage! I'm hoping to get some storyboard stuff done this weekend. Here's a before/during and after.