Hi, everyone, I'm Dima, a game developer/programmer. I've started with Unity in 2018 and made numerous game prototypes never finishing a single game, mostly because I have no experience with publishing - marketing and publishing is a bit harder for me. I've been coding something resembling games for years without a single game dev to talk to, to share ideas, frustrations, knowledge, etc. I'd like that very much. I am ready to pull my weight as a community member, sharing what I know. I joined this community for 3 reasons: 1. I'd worked as a gamedev QA before but since that gig I am struggling to pick up the next one. Finding out why and fixing that is my priority. 2. Currently, I am working my way through Unity's netcode by making a multiplayer game. My goal is to release it in 2026 on Steam for portfolio and publishing experience, and having a community feels necessary right now. 3. I'd love to share what I know with whomever needs knowledge. I'm not sure how I can help yet but I hope to find that out here.