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SpaceCat's Game Dev Skool

379 members • $97/year

9 contributions to SpaceCat's Game Dev Skool
yo i need game testers
i basically have finished my game Fireheart, but since every good game developer recruit testers, i wanna do the same. so here's my basically finished game and tell me if anything is wrong or doesn't seem right (and while youre at it, pls can you give advice for balancing the hunger and warmth since i dont know how) (also please dont steal it because i'll be very sad :<) keys: arrow keys to move x - use item in hand z - change item in hand items' usage: axe - chop trees sack - drop wood while in fire circle cutlery - eat food bars: red - health blue - warmth orange - hunger objective: survive as long as you can while mantaining your fire and health
Finally finished a game.
So after a few years of engine hopping, tutorial scouring, self doubt and despair, I’ve circled around to P8 and finally finished a game. Huge thanks to Spacecat and the Pico community. I’m excited to get to work on more stuff! In Claude you're a chicken, you eat corn and carrots. You emerge from an egg and start it all over again. If you do swing by and give it a whirl I hope you get a few minutes of fun! https://enzo23.itch.io/claude
1 like • Oct '25
i love the art and the chicken is soo cute! i do have some suggestions like there being a score for the fruits and amounts rebirthed, but the game can go without it. its really awesome and i wish you good luck with making games
does this tree feature look good?
im working on a cutting tree feature and i wonder if the tree shaking mechanic is needed. im not sure if it looks good or not so im asking for advice
does this tree feature look good?
Advanced door (but still space for improvement)
A few days ago, we received a new challenge from our admin: make a door. As I went through his tutorial, I got a few ideas, but a special one - doors can be more than just "open/close". So, while running 🏃‍➡️ (I do run a lot), I come to those lines: - make bigger doors, - implement more than just open/close and - interaction is up to the player. MAKE A BIGGER DOOR Here, I soon came to the idea of using two sprites next to each other. While drawing (still new to Pico-8 and Lua!) I found out I can flip the sprite. So, I delete all "right" sprites 🤣 and keep only the left ones. IMPLEMENT MORE THAN JUST OPEN/CLOSE Okay, I didn't know what else to do, maybe locking, but that wasn't the point of this learning process. I've added a feature to my sliding doors, allowing them to slide up or down. INTERACTION WITH PLAYER (Maybe you already found out that English is not my strongest suit 😀) Later, while coding, I came up with the idea that doors slide down when the player is behind or above them and slide up when the player is in front of/under them. As this platform doesn't allow nice code formatting, I'm attaching a p8 file. Also, that you have sprites. Keep in mind - I'm on 7% of Pixel Art for Game Devs! 🤣 Space for improvement or to-dos - Doors are positioned in the middle of the screen without walls, which constitutes a significant security breach 😉 - You can walk through doors. - Doors should open only when the player is close to them. - ... all above can be easily achieved, as this one does not know how to do ... - The player is positioned on a layer lower than the doors, but when it's in front of them (at the bottom part of the screen), it should be positioned on a layer above the doors. Lua is my new language, so I believe that some lines of code are over-complicated ... but this is (mine) a learning curve 😀
1 like • Oct '25
its really cool and fun to play with
how would u guys make the ability to mine a block(im struggling)
so im trying to add this feature to my game where when u face a direction and press a button it mines the block in that direction i am wondering how u guys would do this and it could help me alot thank u for ur attention (heres some photos if u dont understand what i mean)
how would u guys make the ability to mine a block(im struggling)
0 likes • Sep '25
@Marko Zakrajsek ok but how exactly do u find the block infront of them
0 likes • Oct '25
@Marko Zakrajsek yeah could u, i do not know how to get the direction
1-9 of 9
Dennis Guy
2
10points to level up
@dennis-guy-3090
im trying to get better at gamedev

Active 11d ago
Joined Sep 2, 2025