Where I live, the schools are moving into Fall break this week which means families are looking for something to do. I present to you, “One Ridiculous Moment.” You’re a robot. You’ve just discovered socks, and you’re fairly sure one of them is dangerous. Do you investigate, sound the alarm, or attempt to make friends with it? You have one minute to find out. Nobody has written your lines or decided what happens next. Pick something ridiculous to become and give it a problem. Then see what you do. Gather Your Gear A timer and whatever is already nearby. A sock, cushion, or spoon might become part of the action, but imaginary props work too. Play on your own, alongside someone doing their own version, or with an audience if you want one. You can move around, stay seated, use your hands, or give the part to a toy. Steps 1. Choose who or what you’ll become. A suspicious robot? A very important pigeon? A superhero whose power is spectacularly unhelpful? Choose something you want to try. 2. Give yourself something to deal with. Your pigeon needs to claim the best chair. Your superhero must open an imaginary jar. Your robot has found that alarming sock. Keep it simple enough to start playing immediately. 3. Start your minute. Become your character and respond. Move, speak, make sounds, or act silently. You don’t have to know how the minute will end. 4. Follow what happens. Your character might discover a new problem, change its mind, or repeat one wonderfully ridiculous action. If an unexpected idea arrives, use it. 5. Decide whether to go again. Keep your favorite part, try another character, or repeat the same minute differently. There are no points to count. You decide when you’ve had enough. Twist: Same Character, New Rule Keep your character and situation, but change one rule for the next minute. Your robot now moves in slow motion. Your important pigeon has to remain perfectly quiet. Your superhero’s imaginary jar keeps getting heavier. Choose the rule yourself or invite someone to suggest one. Try it and discover what it changes.