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The Parametric Circle

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58 contributions to The Parametric Circle
Audio Wave on Ring Solution
@Shahabaz Sz and others!! I've approached your question/script on the audio wave ring a little different and left some notes for you guys to check out also! If anyone has any other idea on how to approach it, let me know :)
Audio Wave on Ring Solution
2 likes • 21d
it usually doesn't work if one or more of the surfaces coincides with the surface of a second object (grasshopper doesn't interpret it as well as rhino.
Private Bird Aviary Concept – Seeking Feedback on Two Grasshopper Approaches! 🐦
Hey everyone! 👋 I've been working on a small private bird aviary design and wanted to share the concept with the community. To explore the geometry and structural form, I tried testing two different Grasshopper methods. I'm sharing the Gh definition attached below . I'd love to get your thoughts, feedback, or suggestions on how to refine the parametric workflow or optimize the data structure for this scale! Let me know what you think! 🙌
Private Bird Aviary Concept – Seeking Feedback on Two Grasshopper Approaches! 🐦
1 like • Aug 2
really a beautiful project and the parametric logic is sound! The rotation of the circles before dividing them is the parametric thinking i love man!! Love the logic in the script!! And it's soo well layed out too, read it perfectly. Very similar to the way i script!!! Love the presentation too mate!
0 likes • 21d
@Shahabaz Sz glad to hear it and i'm also hyped to hear you're actively trying stuff out!! it's awesome to see!!
Help With Creating Tangent Ruled Surfaces in Grasshopper
Hello! I recently came across Cameron Wu’s studies in Lines of Development, and I found them really interesting. I’m trying to replicate some of the processes so I can understand them better and experiment further with ruled surfaces. From what I understand, some of the studies start with a cone/hyperboloid and generate a ruled surface that somehow wraps around it while remaining tangent to it. The same idea is then extended to multiple objects, creating continuous ruled surfaces that connect or transition between them. The only method I’ve managed to figure out so far is essentially working in 2D: contouring the geometries, getting circles/sections, drawing tangent lines between corresponding sections, extracting the overall curves, and then lofting those together. It works for something simple, but I don’t think it would be practical once the geometry becomes more complicated or when several objects are involved. I feel like there must be a more direct 3D approach, possibly by taking points on the surfaces, creating perpendicular/local planes at those points, and somehow finding the tangent ruling lines between the geometries. Has anyone experimented with something similar in Rhino/Grasshopper, or knows a good way to construct these tangent ruled surfaces directly in 3D? Any pointers on the geometry or Grasshopper approach would be really appreciated!
Help With Creating Tangent Ruled Surfaces in Grasshopper
0 likes • 26d
hi mate! did you manage to find something out! it's super interesting, it feels like quite the rabbit hole!! I may have to avoid this one haha
QUESTIONS!
Hey legends! 👋 Hope you're all doing well. I'm thinking of running a live session soon, and I'd love your input. What would you like me to focus on? - Grasshopper scripting workflows and techniques? - Design references and where to find inspiration? - Developing your own style? - Data trees, optimization, plugins, or advanced topics? - Live problem-solving and Q&A? - I'd also love to make it more community-driven—maybe we can review each other's work, share WIPs, and give constructive feedback. Drop your ideas below! 👇
458
HEY LEGENDS! just wanted to share this little script with you guys!
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Bryan Garcia Agudelo
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62 points to level up
@bryan-garcia-agudelo-1708
Parametric Architect - Architectural Designer

Active 12h ago
Joined Aug 19, 2025