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Luma Releases Ray 3 w/Native 16-bit HDR
Luma just released Ray3, and there's some genuinely useful stuff here. The Game-Changer: Professional Integration Finally - 16-bit HDR with EXR export. This means we can actually bring AI footage into Resolve/Nuke/AE and grade it properly. No more weird color space nightmares. Smart Workflow Changes Two things that actually make sense: 1. Visual annotations - Draw on images instead of prompt engineering forever 2. Draft Mode → Hi-Fi Mode - Test ideas cheap/fast, then render only your selects in 4K HDR What to Watch For They're showing real shorts made with this ("Wasted" and "Subway"), not just tech demos. That's promising. But we still need answers on: - Actual clip duration limits - Real-world rendering times - Commercial usage rights The SDR to HDR conversion could be huge for archive footage if it works well. My Take This isn't about prettier pixels - it's about fitting into real pipelines. The EXR export alone shows they get it. Not replacing cameras tomorrow, but could be killer for previz, impossible shots, or enhancing existing footage. Anyone else have access? Share your results. Real tests > marketing claims. What would you actually use this for in current projects?
1 like • 6d
Looking forward to checking it out!
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Bernie Brooks Jr
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@bernie-brooks-jr-4714
I will write more later but for now...I am an artist, an educator, muscian, who loves computers activism, and value all people.

Active 19h ago
Joined Sep 20, 2025
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