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AIography: The AI Creators Hub

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Luma Releases Ray 3 w/Native 16-bit HDR
Luma just released Ray3, and there's some genuinely useful stuff here. The Game-Changer: Professional Integration Finally - 16-bit HDR with EXR export. This means we can actually bring AI footage into Resolve/Nuke/AE and grade it properly. No more weird color space nightmares. Smart Workflow Changes Two things that actually make sense: 1. Visual annotations - Draw on images instead of prompt engineering forever 2. Draft Mode → Hi-Fi Mode - Test ideas cheap/fast, then render only your selects in 4K HDR What to Watch For They're showing real shorts made with this ("Wasted" and "Subway"), not just tech demos. That's promising. But we still need answers on: - Actual clip duration limits - Real-world rendering times - Commercial usage rights The SDR to HDR conversion could be huge for archive footage if it works well. My Take This isn't about prettier pixels - it's about fitting into real pipelines. The EXR export alone shows they get it. Not replacing cameras tomorrow, but could be killer for previz, impossible shots, or enhancing existing footage. Anyone else have access? Share your results. Real tests > marketing claims. What would you actually use this for in current projects?
3 likes • 5d
I’m starting a show this coming Monday (9/22). I’ll be doing some intricate post-viz and tempVFX shots on only 1080p QuickTimes but I am planning on using Luma for some and Meshy for other stuff. We’ll see how it goes. I do look forward to hearing about other experiences that utilize the full 4k pipeline.
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Andy Bussell
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2points to level up
@andy-bussell-7592
VFX Editor and outdoor person

Active 5d ago
Joined Oct 23, 2024
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