Unreal Engine environment art community led by Wanderboy. We finish, post, and iterate.
Build cinematic architecture scenes and short movies with a simple, repeatable workflow.
What’s inside
- Weekly ship threads and short sprints (48-hour or 7-day)
- Monthly live session to create together, with Q&A
- Monthly challenges to sharpen composition, lighting, and materials
- Resource vault: checklists, MRQ presets, and starter assets
- 3D artists help each other, share experiences, and grow together.
Come with questions, leave with connections. Surround yourself with people who want to see you succeed, and who are shaping the future of CG.