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Introduce Yourself - TC GANG INTRODUCTION!
Hello and Welcome to Top Chess Gang! The #1 FREE COMMUNITY ABOUT CHESS! Here you can learn, share and play games while making friends and having fun. The first thing you can do is Introduce yourself down below! You can share: - Where you're from - chess.com username - Current ELO rating - Anything else you wanna share You'll most likely get at least 5 likes (oftentimes more!) which will move you to level 2 and on your way to level 3 (these levels give you access to exclusive content!). ALL TOP CHESS GANG MEMBERS CAN (AND SHOULD) PARTICIPATE IN WEEKLY TOURNAMENTS AND POTENTIALLY BE FEATURED IN THE VIDEOS! Check out previous winners at the "Tournament Winners" Tab and be there to make it into history! ---- Now, if you are looking for the BEST DEAL OF YOUR LIFE - You should check out TOP CHESS ARMY - https://www.skool.com/topchess For only 10$/Month you are getting: 1) FREE 1-1 COACHING CALL WITH OUR COACH. The call lasts for 30 minutes - You can play a game together or just review one of your games, and we will let you know all of your strengths and weaknesses and will give you the best tips on how to proceed with your training! 2) COACHING CALLS Each Saturday at 11 AM EST Time zone our coach is hosting a GROUP COACHING CALL, that usually lasts between 2.5 and 3 hours. Don't worry! You do not have to be there for the full duration, you can jump in anytime, ask a question or two and leave if you are in a hurry. -This is where you get THE MOST VALUE as a beginner/intermediate player. In total, this equals to over 12hours of coaching calls AT LEAST EACH MONTH!! 3) DAILY POSITIONS Everyday, in the "Daily Positions" Tab, we post a single puzzle for you guys to solve. This isn't your normal Chess-com puzzle, this is a position from an actual game to help you improve your thinking! 4) CLASSROOM In the classroom Tab, you can find 15+ Training Modules that have ALL THE INFORMATION you need to get to 2000 ELO. It won't magically boost you there, it will take some training and effort from your side, so the only limitation to how far you can go is HOW MUCH YOU WANT IT!
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RULES OF TOP CHESS GANG
Welcome to Top Chess Gang! ♟🔥 This is the place for all things — whether you're sharing your best games, discussing strategies, or posting epic memes, chess content is not only allowed but prioritized! ✅ Chess-related content is always welcome and encouraged! ✅ Other topics are allowed too, but make sure to categorize them under "OTHER" so we keep things organized. 🚫 No offensive, hateful, or rule-breaking posts—keep it respectful and in line with general community standards. FEEL FREE TO REPORT SPAM MESSAGES, THIS IS ONE OF THE BIGGEST SKOOL GROUPS AND IS VERY ATTRACTIVE TO FAKE ACCOUNTS WHO WANT TO SCAM YOU. IF ANYONE IS SENDING YOU LINKS, PHONE NUMBERS ETC REPORT IT! THANKS!
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DAILY POSITION LEADERBOARD
Here you can find the Daily Position Leaderboard. Reminder: First 5 people to correctly solve a Daily Position get a point At the end of the month, the winner gets a free invitation into Top Chess Education Last Update #Daily Position 214
DAILY POSITION LEADERBOARD
Endgame guide part 43 (queen endgames overview)
# ♕ **QUEEN ENDGAMES UNIVERSE — CODEX OVERVIEW** Queen endgames arise whenever queens remain on the board deep into the game — or when a pawn is promoted to a queen during the endgame. Because the queen is the most powerful piece in chess (mobile along ranks, files, *and* diagonals), these endings are qualitatively different from minor-piece or rook endgames. --- ## 🧱 A — Fundamental Queen Endgame Types We can categorize queen endgames based on *material configuration*, *pawn presence*, and *drawing resources*: ### **1. King + Queen vs King** The simplest theoretical queen endgame — basic checkmate with queen and king cooperating against a lone king. * The queen gradually restricts the defending king’s shelter; the attacking king supports mate. * This is *always a win* with correct technique. --- ### **2. Queen vs Pawn Endings** This includes cases like: * **Queen vs single pawn** — Can the queen stop an advanced pawn from queening? * **Queen vs multiple pawns** — Pawn races become central; the side with the queen often seeks perpetual check while advancing its own king and pawn majority. * **Queen + pawn vs queen** — One of the most complicated and studied queen endgames; often draws but can be winning if the attacking side avoids perpetual checks early. Here, the *drawing chances* are high because of perpetual checks, combined with the difficulty of coordinating king shelter, queen control, and pawn timing. --- ### **3. Queen vs Queen** When each side has a queen (often with kings and perhaps pawns), the typical themes are: * **Perpetual check threats** — Defending side often seeks repeated checks to force a ddraw * **Material imbalance transitions** — Liberally trading queens into simpler endgames when ahead can be a practical route to winning. * **Tempo and geometric threats** — Mastery of escape squares and king sheltering is essential. --- ### **4. Queen vs Rook (Pawnless or With Pawns)** A classic theoretical endgame: * **Queen wins in most cases**, but practical precision is needed; the defender may try fortress setups and perpetuals.
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Check out this #chess game: randomchesser678 vs Shivansh_Mini - https://www.chess.com/live/game/164583662898 I misclicked at the end. It was balanced till my blunder. It would have ended in a draw. 2000 game rating and 88.6% accuracy. Some inaccuracies, otherwise a perfect game. I'm so sad for that misclick.
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