Choices!
Does anyone ever feel like the sheer amount of choices for the platform to build the game causes analysis paralysis? Unity, Unreal, Horizon Worlds flavor of unity. I get stuck worrying or wondering if the mechanic I desire to build will even be possible. And then let’s not even get started on whether you want to release for a specific distribution pc, android/mobile web. Any pointers?
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Kim Parker-Butler
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Choices!
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