--good collide system in pico 8--
I want to make a collision system in PICO-8 for objects (not tiles).
But I don’t want the collision to use the full 8x8 sprite box — like with spikes, I only want it to trigger when the player touches the sharp part.
What’s the best way to do this in code?
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Youssef Badawy
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--good collide system in pico 8--
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