Went to a Dallas Stars game tonight and got there pretty early. The team hadn’t even come out for warmups yet, so I figured, why not see if I could get Jess into a Stars game? Since I’ve already got her based in Dallas, it made sense. I took a quick picture from my seat down by the glass. There were a bunch of people standing around, so I figured I’d just replace one of them with Jess. I went online, found a picture of a girl wearing some Stars gear that looked like something Jess would actually wear, and used that to make a character sheet. Honestly, that was just easier than trying to mess around with the mannequin and build an outfit from scratch, especially since the Wi-Fi was pretty spotty. Then I gave it a really simple prompt. Basically, put Jess down by the glass posing for a picture. As I was thinking about it, I figured it’d be funny to have a hockey player skate by and smack the glass to scare the shit out of her. Ran a few versions and got some pretty different results. But the whole point was really just to see what it was like using ShortPulse on my phone while sitting at a hockey game. And it works! It’s actually pretty interesting what you can do with it. The interface takes a little getting used to, though. You can’t really see everything at once, so you’re scrolling around trying to get to your reference grid. Then, when you’re ready to prompt, you pretty much have to close everything down so you can actually see what you’re typing. And if you don’t tap the reference grid just right, it’ll kick you back to the home screen and you have to start over. That happened a few times. So there’s definitely some fumbling around involved, but I was just messing around anyway. I uploaded all the assets I used so you can see how I put it together. The video is a bit long but you can scroll through it to see how painful this is. I’m not completely sold on the videos themselves. I probably could’ve gotten better results with some more thoughtful prompting and using the chat to work through the shots. But that wasn’t really the point.