I’ve created a highly practical series on Figma Make, focused on real workflows. If you’re experimenting with prompt-to-UI, these three guides cover the fundamentals designers actually struggle with:
🧠 Practical prompting for Figma Make
A hands-on guide to writing better prompts using my TOKEN framework (Task · Output · Key design elements · Expected behavior · Notable constraints)
→ Helps you move from vague prompts to reliable, structured results
🎯 Recreating existing designs with AI
Two real-world scenarios designers often face:
- Using an image of UI as inspiration (i.e., from Dribbble or Behance)
- Using an existing Figma design as source
→ Shows how close Figma Make can get to production-quality structure
🧹 Cleaning up UI design with Figma Make
A practical walkthrough of using Figma Make to improve the quality of existing designs such as structure & layer hygiene, spacing and alignment consistency, typography and color normalization.
→ Shows how Figma Make can act as a design quality assistant
⚠️ Overcoming top 3 limitations of Figma Make
Honest take on where the tool breaks:
- Lack of guidance for prompt writing
- Inconsistent outputs
- Prompt sensitivity
→ How to design around these limitations instead of fighting them
📐 Generating real design artefacts with Figma Make
A practical exploration of using Figma Make to produce core product design artefacts like user personas, journey map and service blueprint
→ Shows how Figma Make can support discovery, workshops, and early-stage thinking not just UI