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Prologue Launched
Success! Ok so the first module, well technically it is a prologue to the course, is live! Pop into the classroom and you will see it there. Would really love your feedback. This is all about the psychology of why people play games and why it is important for you to understand that, regardless of what stage you are at. I have the first module content ready to record and will get to that in the next couple of days. The rest of the course outline is written but I need to write the content and I have work and kids and you know, life, so bear with me. I am also going to start marketing the community properly now so hopefully we will have some new members soon. I will check in each week day so if you have questions or feedback, please post and I will get back to you.
Prologue Launched
Choosing an idea
I am having trouble choosing between a couple of ideas I have had for a while. How did you guys figure out what to make?
Reddit
Do you guys have a reddit for your game or just use your personal profile?
Course Update
Hey everyone, I am so sorry but I need to postpone the launch of the course that was supposed to be today! Unfortunately I have had some technical issues with my ANCIENT laptop so give me 48 hours and I will have it sorted. In the meantime, if you have not either had your game or demo play tested by me or had the marketing audit done, again by me, please message me and I will get that done this week also. Sorry again and best laid plans, hey?!?!
What engine you guys using?
I am using godot just wondering about everyone else
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Helping indie game devs understand their players, improve their games and find the people who will love them.
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