Technical artists and game developers who want to become the go-to person for profiling and optimization in any gamedev studio.
I am Jan Mróz. I help technical artists and game developers improve GPU and rendering performance with a simple workflow:
1. Profile
2. Find the real bottleneck
3. Fix the right thing and verify the result
What you get here:
✔️ Weekly profiling calls
✔️ Occasional webinars based on what the group needs
✔️ Help with profiling, shaders, and rendering performance
This is a new community. First members help shape the topics and format.
If you have a profiler screenshot or a clear performance goal, post it. I will do my best to help you.