1. Fundamentals
1. Fundamentals
Start here. Set up a clean modding workspace, learn the safety rules that protect your game and your accounts, and learn to read a mod page properly. You'll finish by installing your first mod and posting proof.
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2. Installing & Managing Mods
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2. Installing & Managing Mods
Learn the mod managers that matter, how load order and conflicts really work, how to set up script extenders for Skyrim, Fallout, Cyberpunk, Red Dead and GTA, and how to fix a broken setup without starting over.
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3. Performance, DLSS & Frame Gen
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3. Performance, DLSS & Frame Gen
Get more frames and a sharper image. Learn how DLSS, FSR and XeSS work, how to update DLSS in any game, add upscaling to games that never had it, use frame generation the right way, and measure performance properly instead of guessing.
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4. ReShade
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4. ReShade
Install ReShade the right way, set up the depth buffer, and build your own presets layer by layer: color, sharpening, ambient occlusion, global illumination and depth of field. Learn to keep it fast, then package and share a preset properly.
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5. ENB & Lighting
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5. ENB & Lighting
Learn what ENB does that ReShade can't, install it cleanly, find your way around the ENB editor and .ini files, tune weather and time of day, and build your own lighting preset. Includes Skyrim lighting with Community Shaders.
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6. Screenshots & Showcasing
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6. Screenshots & Showcasing
Your work is only as good as how you show it. Learn photo modes and free cameras, composition and lighting, high-resolution captures, clean before/after comparisons, and showcase videos that make people want your mods.
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7. Shader Programming
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7. Shader Programming
Stop only using other people's shaders and write your own. Learn how post-process shaders work, the ReShade FX language, how to read depth, and how to build multi-pass effects like blur and bloom. You'll finish with an original effect you can release.
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8. Making Mods
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8. Making Mods
Go from mod user to mod author. Textures, meshes, Bethesda plugins with xEdit and the Creation Kit, Papyrus scripting, config-based mods, plus Cyberpunk, Unity and Unreal modding. Finish by releasing a real mod on Nexus.
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9. Modlist Authoring
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9. Modlist Authoring
Build a full modlist people can actually install and play. Plan a vision, test for stability, master crash logs, run the LOD and texture pipeline, compile with Wabbajack, and support your users. Taught from building Ever-Soul.
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10. Building Custom Graphics Tools
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10. Building Custom Graphics Tools
The advanced track. Follow along as we build Ghoulish FX: our own shader pack, then a ReShade add-on with its own menu and preset switching, and finally a look at how graphics injectors work under the hood.
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11. Coding for Modders
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11. Coding for Modders
Learn just enough coding to make modding faster: automate backups, export mod lists, read crash logs automatically, and package small tools you can share. No experience needed.
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12. AI for Gaming Creators
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12. AI for Gaming Creators
Use AI image and video tools for thumbnails, banners, trailers and concept art without the cheap, generic AI look. Learn where AI helps, where real footage matters more, and how to be upfront about it.
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13. Turning Your Skills Into Income
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13. Turning Your Skills Into Income
How modders earn money the right way: keeping mods free, earning through donations, YouTube and streaming, selling your own tools and services, and building a portfolio for studio jobs.
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14. Skyrim Masterclass
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14. Skyrim Masterclass
The deep dive: how Skyrim works under the hood, and how to build, patch, tune and fix a setup like a professional.
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