Hey — I’m GW. I run T&D Design & Sundry, a small leather shop focused on Renaissance and fantasy wearables; hats, armor pieces, masks, and accessories. Most of my work these days revolves around refining technique and consistency, figuring out how to get clean, repeatable results without fighting the leather. Big thing I’ve learned: If you skip understanding and go straight to projects, leather gets expensive fast. If you slow down and build technique first, everything else starts to make sense. I spend a lot of time teaching that approach, but I’m here to learn from how others work and share where I can. Looking forward to being part of the community.