π’ Company: (Private) Indie studio building Saleblazers, a multiplayer open-world sandbox game
π Location: Los Angeles / Remote (not explicitly stated, likely hybrid/remote-friendly)
π» Type: Full-time
πΈ Pay: Not specified
π Apply: Contact ( Please make sure you're a premium member ) β₯οΈ If you're a free member - Upgrade ( $5/m ) or feel free to explore other general leads π οΈ Skills and requirements:
- 1+ years professional experience in game design
- At least one shipped title as Game Designer (or similar role)
- Experience with Unity Engine
- Knowledge of C# programming
- Experience designing gameplay systems, quests, and encounters
- Experience with multiplayer game design
- Ability to implement systems, cutscenes, and gameplay in-engine
- Strong understanding of player experience and engagement
- Experience running playtests and iterating based on feedback
- Strong documentation and organizational skills
- Ability to collaborate across art, programming, and production
- Strong communication and leadership skills
- Bonus: Experience with Lua scripting
- Bonus: Experience with narrative design and branching dialogue
- Bonus: Experience with open-world sandbox systems
Lead Id: 15931