π’ Company: Wooly Games
π Location: Fully Remote β worldwide
π» Type: Part-Time or Full-Time, 3-Month Contract (potential to extend to 6 months)
πΈ Pay: $40 USD/hour
β οΈ Must use own computer β Unity licence and required software fees covered by studio
π οΈ Skills and requirements
- Minimum 2 years experience in game design, level design, or technical design on shipped or in-development titles β mandatory
- Comfortable working directly in Unity editor to build and iterate levels β mandatory
- Strong understanding of 2D/2.5D platformer mechanics and their design β mandatory
- Demonstrated ability to design puzzles and interactions that are appropriately challenging and rewarding β mandatory
- Experience designing tutorial moments that teach through play β mandatory
- Working knowledge of version control systems like Git β mandatory
- Strong remote communication and collaboration skills β mandatory
- Design satisfying puzzles and interactive moments for Feltopia's various realms: logic, layout, and intended player experience
- Design progression of difficulty and balance challenge and reward loops
- Integrate storytelling moments and puzzle platforming cohesively; work with narrative and art direction
- Champion playtesting and iteration; refine puzzle clarity and pacing based on feedback and analytics
- Read and contribute to design documents; translate high-level concepts into buildable moments
- Bonus: Shipped Unity title; experience designing for young or family-friendly audiences; passion for hand-crafted games and stop-motion animation
π‘ Stand Out By: Feltopia is a first-of-its-kind hand-felted stop-motion animated video game β your portfolio must show puzzle and level design work that balances narrative emotional beats with mechanical clarity, not just combat or action-oriented level design. Demonstrating tutorial-through-play design and cozy/family-friendly experience sensitivity will directly signal alignment with Wooly Games' inclusive design philosophy. Unity editor hands-on level building experience is a functional requirement β not just design documentation.
π° Pay Analysis: $40 USD/hour is a fair and transparent rate for a remote indie technical design contract. At full-time 40hrs/week for 3 months this yields approximately $19,200 USD total; at part-time 20hrs/week approximately $9,600 USD. Unity licence and required software fees are covered by the studio β a meaningful cost saving. Growth potential beyond the initial contract term adds longer-term upside for strong performers.
π© Watch For: 3-month contract with extension to 6 months β not guaranteed beyond initial term; confirm extension criteria and decision timeline upfront. Part-time or full-time hours are flexible β confirm expected weekly hours and availability requirements before starting. Own computer is required β ensure your hardware meets Unity development requirements for 2D/2.5D projects.
Lead Id: 15766