[$40/hr | 3-Month Contract] πŸ” Technical Designer – Hand-Felted Stop-Motion Puzzle Platformer - Remote (Worldwide)
🏒 Company: Wooly Games
🌍 Location: Fully Remote β€” worldwide
πŸ’» Type: Part-Time or Full-Time, 3-Month Contract (potential to extend to 6 months)
πŸ’Έ Pay: $40 USD/hour
⚠️ Must use own computer β€” Unity licence and required software fees covered by studio
πŸ› οΈ Skills and requirements
  • Minimum 2 years experience in game design, level design, or technical design on shipped or in-development titles β€” mandatory
  • Comfortable working directly in Unity editor to build and iterate levels β€” mandatory
  • Strong understanding of 2D/2.5D platformer mechanics and their design β€” mandatory
  • Demonstrated ability to design puzzles and interactions that are appropriately challenging and rewarding β€” mandatory
  • Experience designing tutorial moments that teach through play β€” mandatory
  • Working knowledge of version control systems like Git β€” mandatory
  • Strong remote communication and collaboration skills β€” mandatory
  • Design satisfying puzzles and interactive moments for Feltopia's various realms: logic, layout, and intended player experience
  • Design progression of difficulty and balance challenge and reward loops
  • Integrate storytelling moments and puzzle platforming cohesively; work with narrative and art direction
  • Champion playtesting and iteration; refine puzzle clarity and pacing based on feedback and analytics
  • Read and contribute to design documents; translate high-level concepts into buildable moments
  • Bonus: Shipped Unity title; experience designing for young or family-friendly audiences; passion for hand-crafted games and stop-motion animation
πŸ‘€ Reach Out To: Andrea Love or [email protected]
πŸ’‘ Stand Out By: Feltopia is a first-of-its-kind hand-felted stop-motion animated video game β€” your portfolio must show puzzle and level design work that balances narrative emotional beats with mechanical clarity, not just combat or action-oriented level design. Demonstrating tutorial-through-play design and cozy/family-friendly experience sensitivity will directly signal alignment with Wooly Games' inclusive design philosophy. Unity editor hands-on level building experience is a functional requirement β€” not just design documentation.
πŸ’° Pay Analysis: $40 USD/hour is a fair and transparent rate for a remote indie technical design contract. At full-time 40hrs/week for 3 months this yields approximately $19,200 USD total; at part-time 20hrs/week approximately $9,600 USD. Unity licence and required software fees are covered by the studio β€” a meaningful cost saving. Growth potential beyond the initial contract term adds longer-term upside for strong performers.
🚩 Watch For: 3-month contract with extension to 6 months β€” not guaranteed beyond initial term; confirm extension criteria and decision timeline upfront. Part-time or full-time hours are flexible β€” confirm expected weekly hours and availability requirements before starting. Own computer is required β€” ensure your hardware meets Unity development requirements for 2D/2.5D projects.
Lead Id: 15766
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Artyom Zhestov
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[$40/hr | 3-Month Contract] πŸ” Technical Designer – Hand-Felted Stop-Motion Puzzle Platformer - Remote (Worldwide)
Creative Tech & Gaming Leads
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