Question on organization blender python scripts
I am updating my script for Blender 5.0, my biggest script is an exporter script that does a lot of types of files video, adds caption, takes popular armature, copies animation onto them and exports.
At 867, the code essentially repeats itself, import unreal engine mannequin manny, then quinn, then ready player me. My question is what can do to make this easier to maintain? Can I save the parts to scripts, and then have a blender run that
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David Woolf
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Question on organization blender python scripts
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