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Free Blender Study Guide!!!
I thought it'd be nice to have a handy guide for anyone new to Blender to remember common kb shortcuts etc. Here it is! Enjoy!
Free Blender Study Guide!!!
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Welcome!
Hey! Casey here (SpaceCat on YT.) Glad you're here! Just starting out this lil community, because I've been learning the basics of blender for a while and I wanna help ya out as much as I can! Make a post and introduce yourself!
Qs about lighting in blender?
Gonna make a tutorial on lighting soon… hit me with your big questions so I can make sure to cover everything! Comment below!
CAMERA MOVEMENT AND POSITIONING
You all probably know this, but I just found it out and it's been a great help for me when positioning the camera. Select the camera view by pressing NUM PAD 0 Then, go to the view menu, top left, and select NAVIGATION, you can set the navigation type to WALK. The camera then becomes like a first person view which you can move with the W A S D keys, to walk forwards and backwards, strafe left and right, and the Q and E keys take it up and down. You use your mouse to look around, just like in a first person shooting game. When you click with your left mouse button the mode is disabled and the camera position is set. To save going to the view / navigation / walk every time, you can set a keyboard shortcut to in the preferences. Go to EDIT, PREFERENCES, Select NAVIGATION, and under Fly & Walk make sure WALK is selected. Then, still in the preferences, on the left select KEYMAP. (just under navigation) At the top, make sure - NAME - is highlighted in blue. In the search box type WALK In 3D View - View Navigation (Walk/Fly) Click in the box next to 'keyboard' and press a key combination of your choice. I picked Alt C. Then click the 3 little lines, bottom left of the preferences window, and select Save Preferences. I have Auto Save Preferences selected, which is a good idea for me! Hope that's useful. It was for me. Cheers all. Martin.
Text and Proper Topology
When generating text in Blender, the faces and vertices are not created optimally for certain types of animation and surfacing. After viewing several YouTube videos it is a very arduous task to fix. Can't Blender be updated to just create proper text when you first generate it?
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