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Stuck on something? Here's how to get help.
Post your question in the Q&A category. Include what you're trying to do, what's happening instead, and paste your code. Screenshots of errors help too. The more detail you give, the faster someone can help you. Don't be embarrassed about "stupid" questions. Everyone here started at zero. Drop it in Q&A and someone will get back to you.
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What are you currently working on?
Let's see what you are making in Roblox Studio right now!
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Early access to my new Roblox tool - it's a cheat code
New Roblox Algorithm Change
Roblox has changed their algorithm recently, they are now going to start promoting games based on a new statistic called DPTR (Deep Play Through Rate) "this signal identifies the deeper conversion to sustained interest and active participation. This signal, alongside our existing metrics, helps games built for deeper engagement reach their potential audience more effectively." Do you think this is the beginning of the end for low-quality, simple "brainrot" style games on the platform?
New Roblox Algorithm Change
Need help simplifying my game idea I have in mind.
I'm making a game about birds, where they fight on a bird feeder styled map, similar to slap battles and slightly inspired by knockout. Players need to peck at each other to win. The last person standing wins. Now how would I simplify it if it's not simple enough to explain? Also, I feel like people will leave if the round takes too long like if they die the next second and have to spectate or something, so what should I change specifically? Edit: I forgot to mention that I plan on making it a 2.5D game.
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