Here's every tool in my stack, broken down by what it does. Bookmark this post, you'll come back to it. 1. Niche Research: Before you make anything, you need to know what's actually working. I use VidIQ to research what's ranking, what's trending, and where the gaps are. 🔗 VidIQ: https://vidiq.com/AIMusicInsider 2. Creating The Music: This is the engine. Suno is what I use to generate every track for every artist I run. 🔗 Suno: https://suno.com/invite/@aimusicinsider 3. Distributing The Music: Once a track's ready, it needs to get onto Spotify, Apple Music, all of it. I run two distributors, both tested, both friendly toward AI music. 🔗 DistroKid: https://distrokid.com/vip/seven/10524885 🔗 Amuse: https://amuse.cello.so/X0SRW3O7k6g 4. Creating Visuals & Content: This is where most people get stuck, so I'll break it down properly. For images, you need an AI platform that can generate them. A solid free option that gives you access to Nano Banana models is Google Flow. 🔗 Google Flow: https://labs.google/fx/tools/flow Flow also gives you access to Google's Veo video models. Those can't lip sync, but they do have native audio, so you can drop lines into a prompt and it'll actually sing them. You'll need to manually edit and fit it to your music after, so it's more work, but it's free. For paid options, most platforms run on subscriptions. I like Atlas Cloud because it's pay per use instead, and it gives you access to a ton of different models — image and video, including Seedance 2.0. 🔗 Atlas Cloud: https://www.atlascloud.ai/ If you just want simple, good quality lip sync without subscribing to anything, lipsync.video is pay-per-credit. Simple, easy, great for beginners. 🔗 lipsync.video: https://lipsync.video/