Hi everyone. I Pimped My Game (And Then Some). ๐๐
Title: Mana Grid Tactics
Latest Version: 4.0.0.
Updates:
All built (v4.0.0) โ a big one:
- Intro cutscene โ 5 fading story slides (original placeholder lore about the meadow's four heroes) play once before the title screen on a fresh load, skippable anytime.
2. Title screen โ now has both New Game and Continue. Continue leads to a new World Map with a bobbing location pin ("Meadow Trade Road") and a "Begin Battle" flow.
3. Shared 100-turn pool โ reworked from "100 rounds" to "100 individual unit turns, shared across both teams." Verified with a runtime test that it counts exactly to 100 and ends the battle right there. Since a full wipe already ends the battle immediately either way, hitting the limit now always means both sides survived โ so it always resolves as a Draw, no more survivor/HP tiebreaking.
4. Mana currency โ new persistent reward: +10 per KO, +100 for a Victory, +50 for a Draw (halved, as requested), +0 for a Game Over. Shown via a gold coin badge (circular badge with a bold "M") + live count, sized to stay readable, bottom-right โ visible in battle, roster, and world map, hidden on Title/Tutorial/Options. Added a "Mana Currency" tutorial topic under Help.
5. Game Over screen โ Victory/Draw/Game Over now share one result screen with Retry and Return to Main Menu buttons; a loss specifically reads "๐ Game Over."
6. GDD updated throughout, including fixing a couple of older changelog entries that the turn-pool rework would otherwise have left contradicting the new mechanic.
7. I added a video of the Knight's Special Attack and Filled Limit Guage feature at the end.
Known Issues:
- The Turn Count is too fast to check the Game Over feature. Fix: I will reduce the count to 1 point for every 3 Avatar/Ally or Enemy actions. This will ensure that All Player Characters can be KO'ed by no later than Turn 75, to check the Game Over Graphics.
- The current location may need a bridge to allow enemies to cross-over, for quicker battle gameplay events.
- The world map needs improving.
- The intro story cutscene needs improving.
- The post-battle win and tie outcome rewards and items need adding.
- The Avatar graphics in the Party Roster and Switch Jobs screens need improving.