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CG Python Academy

1.2k members • Free

9 contributions to CG Python Academy
Newcomer here
Hello everyone, I am a 71 years old mix between a photographer and mathematician. Tired of doing things that I did before I decided to go 3D to produce 100% realistic photos of things that don't exist. My aim is low: I want only still images. I am now in the process of building a procedural muscle generator with geometry nodes in blender. I am almost done but to be 100% realistic I need to add some noise around the muscle with a bump map. In order to do this I need to embed script into the GNs. I can give you thousands of textures, including skin textures derived from real photos that gives us a real skin. Also I have 2 body hair generators (one for the outline and one for the "field of the skin) that are to be use as a top layer in Photoshop. I'll be happy to share.
Newcomer here
1 like • 3d
I’ve just seen your post and I’m really excited about your interests, because I also do a bit of photography myself and I have some ideas for Blender projects that combine abstract photography with 3D. For now, though, I don’t really have the time to dive into it—but as a teacher, the summer holidays are coming, so… 🙂 Anyway, I’m following your Blender journey with great interest and looking forward to hearing more. Best of luck!
Blender Python Cheatsheet
I found something interesting for Blender Python coders > Blender Python Cheatsheet. Available are PDF and Notion link (I love Notion for notes and other stuff). This is free of course link > https://salaivv.gumroad.com/l/blender-python-cheatsheet The author also offers a book "Blender Scripting Cookbook – Recipes for the Blender Python API" but a sample chapter is available for free only link > https://salaivv.gumroad.com/l/blender-scripting-cookbook
Single Axis Keying Panel addon
Hi again, I just want to update info on my small script for creating keyframes while animating in Blender. The current version is v0.30. What has changed? I cleaned up the code and added a feature that informs the user when no object is selected. Previously, if no object was selected, the name of the previously selected object was displayed, which was strange. Now, when no object is selected, it’s impossible to add keyframes. It works in B4.1+
1 like • 29d
@Victor Stepanov thx, the UX is more intuitive now :)
0 likes • 28d
I'm thinking about a new small features for this addon - any proposals?
🎄 December Mini-Project Challenge — Make Progress Before the New Year! 🎄
December is usually a quieter month for many of us, a bit more breathing room, a bit less chaos. Which makes it a perfect time to dust off those Blender Python ideas we've been putting off all year. @Gregory Tada Tada had a great suggestion: 👉 Let's make December a month-long challenge to make progress on a small Blender Python project you've been meaning to tackle. It doesn't have to be big. It doesn't have to be polished. It just has to be something you've wanted to try like a tool, an operator, a little automation, a viewport helper, updating your add-ons/scripts to run in Blender 5.0, anything! 🧰 How to Join If you have a project in mind that you want to work on during December, share it in the comments! Tell us what you want to build, fix, or explore. Even if it's just a rough idea. 🗓️ Throughout the Month We'll encourage each other. We'll share tips and help out. And by the end of December, everyone should have something cool to show or share, no matter how small. Let's end 2025 with momentum, and a fun little Python accomplishment. Looking forward to seeing what you all take on! 🚀
🎄 December Mini-Project Challenge — Make Progress Before the New Year! 🎄
1 like • Dec '25
For this mini-challenge, I decided to polish my add-on for keyframe animation on specific axes only (XYZ). I previously shared my progress (and troubles) with this script in this thread. Now for the specifics – here is what’s new in version 2.6: - Language Support: You can now choose between Polish and English. - Persistent Settings: You can set your default language in the preferences, and it will be remembered even after restarting Blender. This makes the UI much cleaner and more readable. - Better Organization: I’ve added a "ZP" prefix to the name to make it easier to find in the extensions list. I also renamed the extension to something a bit more accurate ;) I'm attaching the add-on below. It works on Blender 4+. Hope someone finds it useful! Mission accomplished! 🫡
Quick heads-up: Google Antigravity Public preview
If you haven’t tried using AI directly in your editor yet, Google Antigravity is an easy place to start. It’s essentially a code editor with built-in AI, and it’s currently free during the public preview. If you’d like, I can also help explain how to work with it or share a few simple examples to get started.
Quick heads-up: Google Antigravity Public preview
0 likes • Dec '25
only for PC users, useless ;)
3 likes • Dec '25
@Victor Stepanov Yep, I missed that. When I checked the site a few days ago on my PC, I didn't see it – but now that I'm on my Mac, I see the option to download the Mac version. Apparently, I have to check on a Mac because the PC version is misleading 😉 Thanks for pointing that out! 🙂
1-9 of 9
Zbyszek Pietras
3
35points to level up
@zbyszek-pietras-7519
Blender enthusiast

Active 3d ago
Joined Jan 28, 2025
Warszawa
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