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GemSeed Touchdesigner Hub

232 members • Free

2 contributions to GemSeed Touchdesigner Hub
New Core Training: The Audio-Reactive System (Under 3 Hours) 🎛️
Just dropped a condensed, 3-part core series in the Classroom. 🚀 No fluff, just straight into the logic. ⚙️ In under 3 hours, we break down exactly how to route complex audio data to drive geometries 🧊, cameras, and particle systems ✨. Here is the exact breakdown of what we cover: - Session 1: The Bridge & Audio-Reactive Cameras – Setting up the core audio analysis and linking it to dynamic camera movements. - Session 2: Generative Lines & Audio-Triggered Dynamics – Creating responsive line art and setting up logic for audio-triggered events. - Session 3: Particle Emitters & Atmospheric Design – Building out the particle systems and dialing in the final aesthetic atmosphere. The full training and the .toe project file are now live in the Classroom. Grab the source file, tear it apart, and plug it into your own live sets. Drop your results below when you're done. 👇
1 like • 10d
I like it thanks Alex
[Early Bird .toe file] Gaussian Splat Forest Dissolve System
Get hands-on with this real-time Gaussian Splatting environment before the full video tutorial drops. This TouchDesigner project file features a fully configured interactive routing system ready for your VJ sets or installations: - Key [1]: Triggers dynamic point-cloud dissolution. - Key [2]: Smoothly restores the splat to its original form. 🔥 Early Bird Access: You can grab the source .toe file now at a discounted rate. Next week, I will be releasing the complete step-by-step video breakdown, and the price of this package will increase. Download it now, explore the node network to study the logic, or swap in your own .ply files to instantly apply this interactive dissolve effect to your custom 3D scans.
1 like • 18d
1-2 of 2
Yonghun Kim
1
3 points to level up
@yonghun-kim-5126
Media Art

Active 6d ago
Joined Jul 23, 2026
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