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Jan Mróz
Wrocław, Poland • ISTJ
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Posting rendering and optimization insights weekly. Skilled in optimizing Unity games and extending render pipelines.
Mikhail Soldatenkov
Serbia, Belgrade
Active 2d ago
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Impostor (Unreal Engine TA | Rendering, Profiling, Performance, C++)
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Viacheslav Iushin
@viacheslav-iushin-6808
Technical Artist UE5/Unity/Houdini
Active 6h ago
Joined Jan 10, 2026
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