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Owned by Tristan

Hoop Flow

45 members • Free

The community for coaches that want to be coached.

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The 3 on 3 Guy Academy

59 members • Free

39 contributions to Hoop Flow
I don't like Skool!! Moving platforms.
Hey crew, I’m shutting down this Skool community at the end of this week. I’ll just be honest with you, I didn’t love the platform. It felt clunky, and that it wasn’t built for real basketball conversation. It didn’t feel like the kind of space I want to build long-term. So instead of forcing something that isn’t right… I'm simplifying. I'm moving this group over to GroupMe. Here’s what you need to know: This WILL become a paid community in the near future. But if you join right now through the link at the bottom of this page, you’re in for FREE. For life. No subscription later. No surprise charge. You’re grandfathered in. Thanks for joining early on here! Inside the GroupMe: 🏀 Film breakdown discussions 🏀 Practice structure and offensive/defensive ideas 🏀 System conversations 🏀 Direct access to me 🏀 A room full of coaches trying to actually teach the game the right way Now that the season is coming to an end, I want to build something valuable for coaches this offseason. If you want in before it becomes paid, join here: 👉 https://groupme.com/join_group/113294671/sYRjrYeC Look forward to seeing you all there! — Coach T
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Some thoughts on running the pick and roll
The pick and roll has become the most common action in basketball. Every team runs it. Every coach teaches it. Every player practices it. But here’s the truth nobody says out loud: If you’re running pick and roll just to “run a pick and roll,” you’re wasting everyone’s time. The action only matters if it creates an advantage. And advantage only matters if players know how to use it. Let’s break down what that actually means: 1. The real point of pick and roll is force a decision! Offense in basketball comes down to one principle: Make the defense choose something, and then punish that choice. A ball screen is simply a structured way to force that moment of decision. When the screen hits, the defense must decide: - Do we go under? - Do we chase over? - Do we switch? - Do we hedge? - Do we help from the corner? - Do we tag the roller? Each decision creates an opening somewhere else. The job of the offense is simple: Create the decision → identify the reaction → attack the weakness it creates. If your players can’t do that, running a ball screen is nothing more than cardio and hurting offense. ----- 2. Players must be empowered to “Make the Defense Wrong." A pick and roll only works when players understand solutions. If the defense goes under, what’s the answer? If they switch, what’s the answer? If they hedge or trap, what’s the answer? Teams that are good in the PnR aren’t just good because they set great screens. They’re good because the ball-handler, screener, and spacing players all know how to make the defense wrong. Here’s what empowerment looks like: Ball-handler: reads coverage, gets downhill, manipulates the tag defender. Roll man: short roll vs. rim roll vs. pop based on help. Spacing players: lift, drift, shake out, and be ready to punish help. If players don’t know counters, the defense wins. If players do know the counters, the defense has no right choice and an advantage gets created. ----- 3. If you're just running pick and roll to run it… stop. Seriously.
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How’s everyone holding up from the storm?
Just checking in to see how everybody’s doing! We’re all good here down in Texas.
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Anyone wanna hop on a call tonight and talk ball??
Shoot me a comment if you’re stuck in the house and wanna hop on a call tonight to talk some ball!
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DOUBLE
A simple zone look that we installed yesterday in 10 minutes that goes off of our basic spread ball screen zone offense. I saw Kansas run something similar, and it was a pretty simple install based on what we're already doing. Just a double drag on the top two with the 5 sealing. the middle man on the roll. Puts x4 in a tough situation.
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Tristan Winkelman
2
8points to level up
@tristan-winkelman-7699
TX

Active 37d ago
Joined Jan 2, 2026