✨ Sandbox Interactive is looking for a talented Character 3D Artist to join their team in Berlin, supporting the ongoing success of the award-winning MMO, Albion Online. This is a hybrid, full-time role where you will design and create high-quality characters, creatures, and NPCs, bridging artistic creativity with technical performance. Requires 3+ years of character art experience in game development, proficiency in Autodesk Maya, and a strong understanding of character skinning and Unity integration. You should have a solid grasp of anatomy, the ability to translate concept art into optimized 3D models, and a collaborative mindset to work effectively with animators and designers. • Create high-quality 3D characters, monsters, and NPCs from initial concept through to final in-game implementation • Translate concept art into optimized, visually consistent models that align with the project’s specific art direction • Collaborate closely with animators, technical artists, and designers to ensure seamless gameplay and animation integration • Meet rigorous technical standards for rigging, skinning, and cross-platform performance • Maintain and iterate on assets within the character asset library based on feedback and art direction 🚀 Apply 🔍 This opportunity is already on LinkedIn/Job boards (Likely received a lot of applications) ⭐ Join Pro Group for exclusive, unlisted opportunities. Pro group members report better response rates/interviews. All pro group opportunities are verified to ensure they aren't already on LinkedIn or job boards, giving you an edge by avoiding ATS & crowded applicant pools. Lead Id: 17451