2026 Focus, learning Blender3D
So, it took me a good week to really nail down what I want to achieve this year. Last year was really rough, with everything going on on multiple fronts I got depressed and and struggled to find enjoyment and drive to go on creating. So this year I am stepping back from constant product production and investing more time in playful growth. The tool I am choosing for this is Blender. I'm a 3d artist who uses zbrush to create models that can be made into real life physical collectable figurines. I want to use Blender to create better renders of my digital work as well as to create fun silly pictures, play with effects and make things move. My hope for 2026 is to expand my skillset and open new opportunities for paid work with these new skills. Here is the render it all starts with. A strong start, I followed a tutorial for the marshmallows, everything else is my entirely own work 😊 What are you working towards this year?