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8 contributions to Ooga Booga Game Devs
What does '90 days challenge' mean?
As far as the videos go it took roughly 60 days from 'day 1' to 'day 14'. so 15 days ~= 60 days 90 days ~= 360 days Does one video represent a day of work done? Or an amount of work one is expected to get done in about one work day?
1 like • Sep '24
I think the challenge refers to "make a game from scratch and have at least a demo ready to ship to steam in 90 days" and the "days" in the video titles are just to have an order
Share your project fork!
Make sure your fork of the ooga booga repo is public and comment a link to it down below.
0 likes • Aug '24
Here we goo https://github.com/102roclo/santigame.git
Here is a gimp plugin for automatic layer exporting and whitespace trimming.
So im pretty much working with a 0€ budget and can't spend money on asesprite rn. I made this plugin for gimp to help with creating assets and I thought somebody might find it useful too. The plugin allows you to export the currently selected layer to a png file. It uses the layer's name as the filename and allows you to automatically trim the whitespace around your object (just like asesprite). You can also bind a key to this script, making life even easier. Installing and using it is detailed in the readme file. I know gimp ain't the best way to go about creating assets. But with no budget in mind I found this be the best way (at least for me).
1 like • Aug '24
If you use LibreSprite and export the layer as a .png, you can then trim the whitespace by changing its extension to .jpeg. PD: This even fixed and issue where oogabooga wouldn't recognize the images from disk.
Prerequisites for the Real Brogramming Hours™️
Going into this, I'll be assuming a lot of knowledge for the sake of speed. I'm curious where all of you are at, though. Let me know what the #1 biggest ??? is for you right now in terms of game development & programming. If you're following along with the series, don't worry if certain things don't make sense and you're just blindly copying what I'm doing. We'll circle back around at some point, either via the weekly Q&As or standalone videos going over it in more detail. The important thing here is that you ask questions!
0 likes • Aug '24
My biggest issue at the moment is uderstanding how each function in oogabooga work and how to implement it, i'm not used to reading code like this and it gives me a headache when i try to find the thing i'm currently working on
Questions - Basic player movement
THE FIRST REAL EP OF PROGRAMMING! LESGOOOOOOOO leave your Qs down below!
Questions - Basic player movement
0 likes • Aug '24
Just finished the video, the .exe file of the game does´t work the only way I can open it is by "Launch Realese with MSVC" from VC. Is this normal?
1-8 of 8
Santiago Amallo
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12points to level up
@santiago-amallo-2181
ElSanti

Active 3m ago
Joined Jun 20, 2024
Trelew, Chubut, Argentina