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Freelancing for Animators

12 members • $29/month

12 contributions to Freelancing for Animators
Incredible product animation video
Hey guys, because we were discussing product animation with Pierre in his latest post, I wanted to share this one. I love everything about this. How simple it is, the art direction, the animation, the sound design, the editing. https://vimeo.com/1090006524
Incredible product animation video
1 like • 5d
👀Very cool ! Best thing is, first frame in, I already got an idea of how to do it in Blender 😄Thanks for sharing this !
Sharing thoughts, questions and worries from the past week or so
Hey everyone, I hope you are all well and good This past week for me have been full of ideas, excitement, but also questions, reconsiderations and reflections on my current situation and what time will it take for me to get my first "accomplishment" ( like a first client, first paid invoice, something that says " this is the first success, let's take it further"). Small recap of where I am in my professional situation: - I have 2 months (including the current one) left of unempmoyement money. From July I'm on my own and with my savings. - Because my financial situation is in a bad spot, have been applying to jobs, both in animation studios and in my area, looking for part time jobs so I can have time to devellop my business. So far, I did not get a single interview, whether in a studio or in a local shop, bar, etc... where I applied. So quite unlucky so far, and I have been applying to studios months, and local businesses for weeks. Of course it does not mean I'm giving up freelancing. Quite the opposite. But I do need an income. On what I'm doing/working on at the moment. This is where things get a bit more chaotic - I'm nearing the end of the year long animation mentorship I enrolled in, it coincidently will end at the same time my unemployement money runs out. I'm working on a shot that I need to finish before July 4th, because at this date my Maya Indie license will end and I can't afford to renew it unless maybe if find a job by that time. So this shot is quite a big focus currently, and I want it in my demoreel. - Passive Income: I've been building my own character rigging system for quite a while now, using a Blender node based rigging addon called Mantis. When it will be finished, I'll be able to quickly rig whole characters with my own rig quite fast. Until last Thursday, this was a side project that I was working on and off, I didn't have any commercial plans with it. But then I tried to use Claude to find potential passive incomes using my skills. And I found one, on which my rig system play a key role. I'll collaborate with a 3d artist friend on that. This is what got me really excited. I've been thinking non stop about it, and how can we take it further if it works and gathers a community. But this is the passive income plan. Not the main income/clients plan ( tho maybe it could turn into this in the future if we establish ourselves steadily in that market) - Motion Design: The original main income/client plan in Blender. Now this is the part where I'm still trying to find my footing. I've been looking at artists who already use Blender for motion design, mainly to see how they used the software for this purpose, as K neved did before. There is not a huge amount, but the one who exists are doing really cool things. So I now have an idea on how to do basic things. I've been going back to Geometry Nodes as well (back because a few years ago I used it a bit). It's Blender's procedural modeling/creation tool. It's REALLY powerful, and I suspected it could be verrrry useful for motion design, so I'm relearning it properly because I'm convinced it will be very useful. It's also used for 3D motion graphics and that's how I learning it ( Ducky3D on Youtube. He is one of the best to teach this kind of things). I have a small ghost/personnal project in the works, with help from my best friend for a few non animation aspects. Waiting for him to get back to me on the script first draft ( I never wrote scripts before but he did) - Also, I recently been wondering about product animation. I know this is a potentially quite profitable alley as well. - And there is the gym explainer videos project. I looked for free gym machines/equipment 3D models to use in the MVP, had a specific one in mind. Finding goos free models in that category turned out to be harder than expected, but I found one that could fit. Need to tweak it if needed and rig it. My coach suggested what would be good to showcase for a demo, and I'll go with that.
1 like • 5d
@Philippe Duvin As always, thank you for the clear, detailed and insightful answer. I'm aware that landing a client in two months is too short of a timeline. I know it can and probably will take longer, I just don't know how long. I'm trying to stay as calm as I can, not panic because of my financial situation and stay focused. Not always easy, but as I'm a pretty calm and unstressed person in general, I managed. So I'm not too prone to making decisions based on panic, that's a good thing ! If my current shot was a personnal project, only done by myself, I would pause it fore sure. But I paid for this mentorship, and it has been great for my skills and self confidence in those skills, so I want to finish it properly as I'm nearing the finish line. I get what you mean for Blender and motion design. That's what I suspected. I need to refocus on something I can do with my current skills, current knowledge, and work up from there, not spreading my attention on too much stuff that could help in the future, but that I can't use properly right now. For the passive income plan, you said it, free is the way in, and that's exactly what we want to begin with. Release a first set of free high quality rigged characters (mannequins most likely). Share it, advertise it, gather feedback, see it people like it, and then we will release paid rigs, with more advanced features. And we will see where this leads. I can see it going pretty far if it works and we do things properly. Overall thank you for that, I needed an external opinion on all of this. I'll reshape my work, refocus on the most important stuff And hopefully find a job, that would be nice 😅 Thank you again ! See you in two weeks !
A quick favor: tell me what's working for you so far
Hey guys, Quick one for you all. I'm using Claude to redo the Animator NOW's website this week. Looked at the page yesterday and realized something obvious. There's a whole section called "Testimonials" with three placeholder cards and zero real quotes. I know it's early. Some of you have only been in here a few weeks. But if there's been anything in the community, the course, the office hours, or even a thread that helped you, made you think, or moved you forward, I'd love to hear it. Two or three sentences is plenty. Doesn't have to be polished. Just what you actually thought. If you're cool with it, I'd quote you on the new homepage (first name + role + country, like "Maya, 2D Animator, France"). If you'd rather stay private, just say so and the quote stays in here. Reply below, DM me, whatever's easier. This is the kind of thing that helps the next animator decide to join. Thanks.😊
0 likes • 6d
So far ( a bit more than a month in) I've had a great experience. I learned new concepts, gained clarity on how I should handle that freelancing thing. At the time of writing this, not all modules are available yet, but those I've been through were of great interest, full of valuable insights and informations. And Philippe has been providing very good advices, illustrating it with examples of works, from him or other artists. Definitely would recommend joining if like me, you don't know anything about freelancing and are interested in starting your business ! -- Pierre, 3D Animator ( Blender, Maya), France
Update on where I'm at with the freelance journey
Hey guys, So the past weeks have not seen much developement, mostly research about various topics. I've been looking at how freelancing works in Belgium (where I live). It's basically two choices: - "Personne physique" (translates litteraly to "physical person") which is basically one person alone - "Société/SRL" (translates to "company") which is a company, you become CEO in a way. Both have their own requirements, and various advantages and drawbacks, mostly on the financial side. For my case, at this moment, I think going as "personne physique" would make more sense to begin with. It costs less overall to start and maintain (with no stable income), and there are structures and systems made to help new freelancers to get started. I signed up for an information meeting organised by one of these structures, which will take place on the 27th of May. It will be about what can I get access to, to get help and support when creating my business in Brussels. What are the financial helps I can have access to, etc... So this will be interesting The good thing is, it is possible, if at one point the business flourishes and becomes very profitable, to "evolve" into an SRL, and so eventually create a whole studio for example, with the possibility to hire people. Because you can't hire people if you are a "personne physique" freelancer. You could ask another freelance and pay them, but not hire directly. There are also ways to quickly take care of all the admin part of creating a business, through dedicated websites and structures, helping with the creation, registration, etc... I've been gathering useful links to articles about various things, like pro bank accounts as well, to separate professional and personal accounts, and how to choose the best stuited, or all the legal and fiscal aspect of starting a business in Brussels and what should be expected. So that's for the administrative part. On top of that I started a Pinterest board, on which I gather some visual styles, color palettes, logos and overall ideas about how I'd like to present my futur website and brand. I already have something that I created with my animation mentor (I'm still part of a mentorship program focused on animation skills until end of June, and that was the first thing we worked on. Updates to CVs, cover letter, brand coherence across all of it. But I do not consider it final design. It's nice that I have something coherent now, but it will change again I'm pretty sure).
1 like • 27d
@Philippe Duvin Thank you, as always, for such a detailed and insightful answer ! Here is the board: https://pin.it/3awOoPSWF (invite link) I use Pinterest for now, easier to start quickly gathering things. At the moment, the pins I have in there are mostly about the coiors. Some are about visual style, but mostly colors. I tried thinking about things that I really like when it comes to colors, design and also things that I love in general, and mostly it came to space/astronomy, nature, animals, paleontology. So I went for moods that reminds me of these themes. - Space: blue and purple (reminds me of nebulae), oranges and dark blues (reminds me of black holes) - Nature, animals, paleontology: earthly colors (browns, reds and greens, not too saturated), blues (ocean, water) - There is a few that are unrelated to these themes, I just liked the color palette and/or design choices, shapes, etc... For a "studio" name, I was thinking about leaning into one of these themes as well, and/or including a nod to animation in the name. Here are some ideas I wrote down. They all have "Stone" in them. Because of my name, and also because my most used online nickname is "TalkingStone", and people who got to know me by that nickname (internet friends mostly) call me Stone, so I wanted to include a part of this in there, since I feel like it's part of my identity online, and I like the play with my real name as well: - Bouncing Stone / Stone Bounce (Studio?) --> This was the very first I idea I had. A reference to the bouncing ball, I imagined the logo would be with curves linking the "O", like a bouncing motion trail, and the "O" would be stylised rocks - Black Stone (Studio?) --> black hole, pretty straight to the point - CosmoStone, PrehiStone (not sure about these) For now, I did not find one that really makes me tick. Whenever a names comes to mind, I try to imagine what the logo would look like as well, it helps me "ground" it into something more visual. I'll keep thinking about this, as you said in module 2, I don't want to rush this.
Updates
Hey everyone! 👋 Quick round of updates from me. 🟡 First off, sorry for the delay on Modules 3 and 4. Vacation's over, the coworking space is packed again, and finding a quiet moment to record has been harder than I expected. Can't wait for my studio to be done!!! 😜 ➡️ Module 3 Lesson 1 is up. I just uploaded the welcome video and the first lesson, which is all about time management. Hope you're going to love it. Go check it out. ➡️ Module 4 is coming next. Heads up: I might end up filming parts of it from the phone box in the coworking space. The quality will dip a tiny bit, but the content stays the same. I'd rather ship it than make you wait another week. 🟡 The new course structure Once everything is recorded, here's the order the course will live in. Two big changes worth flagging: Pricing moves up to Module 3, and Productivity slides way down to Module 9 (it's a solution to a problem you don't have yet, so it hits harder once you've been working for a while). 1. The Freelance Mindset 2. Building Your Professional Brand & Presence 3. Pricing & Quoting 4. Finding & Approaching Clients 5. Client Education & Communication 6. Project Management & Delivery 7. Money & Financial Management 8. Growth & Sustainability 9. Productivity 10. Wrap-Up & Next Steps 🟡 Office hour tomorrow, slight time change I need to push it a bit earlier because I'm picking up my daughter at the airport. New time: 4:00 to 5:00 PM (Paris time). Let me know if that works for you. As planned, I'll do a live tour of After Effects. If we have time, I'll open one of my actual film projects so you can see how I structure my work when I'm doing motion design for film. 🟡 Where are you at? Last thing: I genuinely miss hearing from you. Drop a comment and tell me where you're at right now in building your business. Stuck somewhere? Got questions? Hit me with it. That's the whole point of this community, and I want to help you steer this thing in the right direction. See you tomorrow. P.S. Small process win I'm pumped about: starting with Module 3, I switched my setup. Descript for the screen recording, Canon M50 for the face cam. Different from how I shot Modules 1 and 2, and I think the quality bump is noticeable. Let me know what you think.🙏
1 like • Apr 22
Hey Philippe ! 4PM works for me, no issue there - About the modules: you listed 10 modules. Should it not be 12 ? Or did you change something there ? - About where I'm at: For various reasons, there was not much progress this past week, since I finished watching module 2. I'm still thinking about whether I should go the studio route, or the "under my name" route, and about brand style. I have things in mind and did some references gathering, but nothing set in stone yet. I actually have a question that I'll ask tomorrow at the beginning of the call that I think will influence if I go studio or "solo" . And I also just remembered that the tax system in Belgium is different if you are under your name or as a company, I'll have to double check all this, it's been a couple of months since I last did. Also, I need to start diving into actually doing some motion design. I will use Cavalry ( that went completely free recently, which is pretty cool. Still need to learn it but I like what I've seen so far) Blender and DaVinci Resolve for that, since I'm pretty sure I can get pretty good results from these softwares, if needed I'll get an AE license once I have some income. Looking forward to tomorrow's call !
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Pierre Klemm
2
2points to level up
@pierre-klemm-6179
Hi, I'm Pierre, a French 3D animator, looking to get started in the freelance world

Active 52m ago
Joined Apr 2, 2026
Brussels