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Spine Quest Academy

380 members • Free

7 contributions to Spine Quest Academy
Pidgeotto Pokemon Card Rig
Hi There! I am approaching the end of my rigging step, and wanted to show off what I got so far, A few elements are still missing, (got that dreaded splash flipbook I have been procrastinating) Thank you again for an awesome community and awesome tutorials making grasping this program so easy!
0 likes • Jan 20
@Anthony Ziack Oh Damn it you are right XD - I always confuse these, the longer name just feels like the last stage of evolution
3 likes • Jan 12
Ohh gorgeous timing! - some glow effects and you got yourself something very addicting to buy! 😂
Adjusting pivot point of bone without moving the bone?
Hello, does anyone know if I can offset the for lack of a better word "pivot point" of a bone? without moving the bone? - I would like to have some bones rotate around the center of my art piece, but for clarity and cleaner looking rig I would love to move these bones to the side and have them acting as Controls would in a 3D rig for example - Is this something that I could do within spine?
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Can I reset Path after 100%?
Hi! I wonder If I can with an open Path have it go back to the start position at 101% - instead of going back and forth as is default? - What I am trying to do is having a pattern scroll through my animation, and Ideally I would like to animate that by just setting 0-500 for example and have that mean it runs thorugh the path 5 times - but with my current setup it goes back and forth, so every other time it scrolls in reverse.
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Jellyfish
This one reminded me of the spongebob jellifishes, so I tried to animate it similarly
Jellyfish
1 like • Dec '24
@Luis Collao How have you made the bubbles? are each one of them a single image? or does this program offer any particles or anything in that style? Looking to do something similar in my current piecce with looping water splashes.
1 like • Dec '24
@Luis Collao Yeah, I guess if you where to add this to an actual game, you would do it with the in engine particle system so it makes sense 😅 But yeah the image sequence thing is probably the way I should approach my thing then. thank you for the response!
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Oskar Thölén
3
45points to level up
@oskar-tholen-6206
3D VFX Artist, Stepping into the world of 2D rigging and animation! Excited to animate some of my favorite Pokemon Cards!

Active 250d ago
Joined Dec 23, 2024
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