Pico-8 or External editor
Are you a retro geek 😁 and tiding yourself to the Pico-8 retro code editor, or are you a more modern geek and use an external editor, like VS Code, for developing a game? If it's an external editor, do you edit p8 files or include a Lua file? Until now, all my playing with Pico-8 has been done using its editor. I tried using VS Code to change P8 files, and soon I noticed I was having problems saving/syncing, resulting in the loss of some values. If using external Lua files, do you then write everything in external Lua files, or do you have a mixture of p8 and Lua files? (Not sure if this is even possible!) Cheers, Marko 🎮