I like: https://i.pinimg.com/736x/aa/e4/c0/aae4c05755a630f677dbd93b4646ab6a.jpg e34c86668e339770dbc53a2c87e863ac2f1bca7d_high.webp (1104×1536) 9321b5d8-4227-4e08-a034-916d6e008a98.jpg (1024×1024) Less blocky, more smooth rounded shapes
I prefer a mech, but not that mech in the photo. Rather a robotic female robot with smooth curves and sharp edges. This would teach me new techniques in modelling and also help me make a facemask/helmet head that is not for a motor cycle
Humanoid will add more interesting workflows and design challenges that we haven't seen before. Also opens up for the possibility of workflows for non-symmetrical models and how to organize things in plasticity to keep track of larger assemblies
if I'm interested in looking at the model then option C is best since the model is big in the photo. In option A and B, the background takes away from looking at the model.