You're in! 🔥[START HERE]🔥
I'm not an expert in 6 different skills. I found 6 skills that artists need to suceed and dedicated my life to learning them. I do have two failed businesses and 16 years of experience in the art industry under my belt. What I've seen is the most skilled artists, and beautiful work get buried due to misinformation and a lack of traditional business tactics. It burns my soul, so I'm changing it. If you’re here, you’re my tribe: - allergic to "brand-safe" aesthetics - tired of swimming upstream to sell - ready to build a world instead of chasing “content ideas” 🧭 60-Second Orientation (Read This Once) I'm not big on motivation. I think it's fickle. I prefer systems that survive low motivation. What you can do here: Make progress and share the proof. My job here: give you clarity, templates & critiques. I just want a family to run it up with ✅ Do These 3 Things First 1) Introduce yourself (copy/paste this): Role of your work: ( Art / Expression / World-building / Education / Product / Brand / Client Work) Your current lane: (Illustration / 3D / Photo / Film/ Design / etc.) Your roadblock: (Brand clarity / Aesthetics / Traction/ Site / Consistency) One link (optional): (site/IG/portfolio) 2) Pick a first step (don’t overthink) Choose one thing you can finish this week: - a brand statement/signature style line - a palette/style study - a 10-post content plan The skill decks in the Classroom tab above were built in numerical order to help us succeed. 3) Post your proof (so we can sharpen it) We learn more from stumbling publicly than perfecting in private. Post the rough version. We refine it together. 🧪 How to Get Useful Feedback (Do This Format) When you post for critique, include: Intent: What result are you aiming for? Context: Who is it for + Where will it live? Constraint: What can’t change? (time, tools, style, budget) If you don’t give context, people can’t give precision. 🧷 The GHG Code (Simple Rules) - No gatekeeping. Teach what you learn. - No spam. If you pitch, you’re gone. - Respect the craft. Critique hard, not cruel.