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Owned by Artworqq Kevin

ZetsuEDU

40 members • Free

Grow your projects Quit Building start Earning Make your own app/ Site & products Get customers Grow Business Automate ads Show up on Google

How to Monetize it

3 members • Free

This course teaches a simple, real pipeline: AI → Product → Proof → Promotion → Monetization. Zetsu EDU™ © 2024 - 2026

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13 contributions to How to Monetize it
Its Demo Day
WEDNESDAY — DEMOS & PROOF Theme: Show, don’t explain Why demos matter more than features Creating before/after comparisons Structuring “this is what it does” demos Posting demos publicly (Skool structure) Outcome: A demo post that proves the product works ArtStylz Focus: Live demo builds and comparisons Today ill be looking into different or additional revenue sources to add to the app to make sure the money flows with or without sales. Ill list some more in the comments.
Its Demo Day
0 likes • 27m
These are the ones i think i will use with for ArtstylZ Ill start with these 1. Advertising (Traffic Monetization) 3. Direct Sales (Site/App as Store) 4. Subscriptions & Memberships 6. Sponsorships & Brand Deals
Artstylz
I just want to show the update . its easy only 2 options nothing else , then an invoice request. since this is made to be a conversion app im not really sure what i want to use to help drive money in, Guess ill review the list and come back.
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Artstylz
🌱Day One — ZETSU EDU {FEB COURSE}
🌱Day One — ZETSU EDU {FEB COURSE} Welcome to Day One of ZETSU EDU's First official program, Using AI to Make Products That Earn Money! 🧑‍🏫I’m excited to have you here! You’re joining what’s about to become an epic program, and we’re here to grow together. 😊I’m Artworqq, and I’ve built or been involved in businesses across multiple industries, including digital products, media, EDU courses, food, gaming, crypto, DeFi, AI, and apparel. 🤔Some of you may not know this yet, but The Zetsumetsu Corporation doesn’t just create digital products we also have partnerships with major candy companies, and I’m preparing to launch a physical product line called Zetsu Kandy. I mention this to show that the systems we’ll cover here apply to both digital and physical products. That experience is important because these same monetization systems work for everyone no matter what you’re building. If there’s something I haven’t personally done, I promise to research it thoroughly so I can inform you on the best way to approach this new path, to your new or already working idea. ☝️Today’s Goal: Explore & Choose a Product Idea Your task today is to pick a product idea you can start preparing for launch during the program. It doesn’t need to be perfect—just something you’re interested in building. Your product could be: 👕 A merch line 📱 An app 🌐 A website or digital service 🤖 An AI-powered tool 📦 Or even a physical product—I'll guide you on setup for those too The goal is to pick a direction so we can shape it together, step by step, into something real and workable. ------------------------------ TASK PREP - Using AI to Make Products That Earn Money If you want to develop your ideas further before bringing them to class, try using the AI you already use for text. Here’s a prompt you can use: "I am {your name} of {your Skool profile}. I want to come up with some new product ideas to push to market. Create a list of 10 items that an audience for my type of school would like. Include a description of each product, the problem it solves, or how it makes life easier for the customer."
🌱Day One — ZETSU EDU {FEB COURSE}
1 like • 3d
Since i already have Artsylz prepared, ill just work on some revisions to the application. There were a few small bugs i think we need to take care of to steamline the workflow. People love it when things are as easy as possible, that's why i phone is so popular. iPhone is one of the biggest phones on the planet because the designers decided to strip away all the noise and make the phone as simple and easy to use as possible. The iPhone’s success isn’t just about specs or features it’s about designing for clarity and ease of use. By removing distractions and unnecessary complexity, it becomes intuitive, approachable, and appealing to millions of people. It’s a lesson in focus and simplicity: sometimes doing less, better makes the biggest impact.
1 like • 2d
@Cristal Vancarson good lol
🌱 MONDAY: THE IDEA & THE AI
MONDAY: THE IDEA & THE AI Theme: Start with the idea, not tools. Today isn’t about what app you’ll use. It’s about what you’re building and why it should exist. What we’re doing today What actually makes an idea product-ready How to choose an idea that can be monetized Using AI to translate a raw idea into a usable concept Defining the product promise → what it actually does → who it’s for → why it matters ArtStylz Focus Why ArtStylz exists What problem it solves Why the idea with AI is the starting point, not the decoration Outcome (required) By the end of today: Every student has ONE AI-generated product concept Clear idea Clear promise Clear direction No tools yet. No building yet. Today is about thinking like a product designer, not a hobbyist.
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🌱  MONDAY: THE IDEA & THE AI
Selling Merch
Am I in the wrong place? @Artworqq Kevin Suber Is this your main Community? Do you have 2 like me?
Selling Merch
0 likes • 3d
it all starts tomorrow guys.. for now why not go back and read the intro post
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Artworqq Kevin Suber
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@kevin-suber-6928
Reality Architect. I make games, art, apps, AI tools, , simulators, and auto systems, that make blueprints to those ideas into products.

Active 6m ago
Joined Jan 31, 2026
Zetsumetsu Corporation