Bio: 25 years in the game industry - 4 years @ Unity, 14 years @ Bioware as a Tech Artist focused on shaders/material & performance optimization/rendering.
Bio: My name is Malika, I am a Technical Artist working in Wargaming UK. I interested in performance and profiling mostly and my main engine of use is UE.
Bio: Hi, I’m an Environment Artist with 6+ years of experience. I enjoy solving technical challenges as much as creating beautiful visuals for the games.