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Mini Apps Competition

65 members • Free

6 contributions to Mini Apps Competition
Do you already know what you're building? 👇
The Mini Apps Competition community is growing, and the earlier you’re in, the more time you have to find your idea, test it, and show up on July 6 ready to build and ship. Curious where everyone is at right now. Vote below!
Poll
11 members have voted
3 likes • 2d
@Tahseen Faizi feel free to share with the community if you're looking for some early feedback :)
Technical Integration from Web app into the Nimiq Pay app
I just finished my first full implementation pass. Nothing polished to show yet, but I went through the whole cycle: gameplay, game logic, and Nimiq Mini App support. The biggest thing I learned is probably worth sharing, especially for people like me who are new to Android/iPhone-style app development. I started by building the game idea on desktop with Codex/GPT. That felt natural: browser, mouse, keyboard, local dev server. Mini App support was the last step in my plan because I treated it mostly as a competition requirement. After implementing it, I think I would reverse that order next time. The Nimiq Pay Mini App path is not just a checkbox at the end. It defines the real competition runtime: your web app runs inside the Nimiq Pay mobile app/WebView. That means the critical path is phone-first: touch controls, small screen layout, safe readable text, mobile viewport behavior, local-network testing, and Nimiq Pay’s connection/approval flow. The app can still be a normal web app on desktop, but if the competition target is Mini Apps, then the Mini App runtime should probably be tested early, not late. For a beginner, the trap is easy: you build a game on desktop using mouse and keyboard, everything feels fine, and then a few days before the deadline you realize the actual judged experience is a touchscreen phone flow. That could turn into a lot of unexpected high-intensity work. My takeaway: Start with the Nimiq Pay Mini App integration early. Then build the gameplay inside those constraints. P.S. actually codex warned me about this quite early. Its exact words when I started to make the implementation planning "Even a tiny placeholder scene is enough. The important thing is to verify the runtime, input model, and Nimiq Pay flow before the game becomes complex."
2 likes • 2d
Great point, definitely worth noting. I've ran into this issue with porting Nimiq Space into Nimiq Pay - one limitation of WebView is that (as far as I can tell) we can't natively force the web application to run in full screen. While in most instances it's not important, web games benefit with having available as much screen real estate as possible. The way I trade this off is by making it work as closely as possible in app, but alerting Nimiq Pay users that game is best experienced in native browser. If you're looking for maximum points for the competition, then yeah definitely consider following guidelines closely. But, don't let it maim your idea if it's something that has a better experience outside the app itself.
1 like • 3d
Oooh Nimiq RPG - this should be fun.
NIMHUB AI PAYMENT
We are building NimHub, an AI payment system that allows you to speak and chat with your money. In times where AI models are used for all sorts of utility. NimHub decided it will be your assistant to help you send NIM, convert NIM to local currency, pay bills, send gift cards to loved ones, and buy airtime/mobile data. This is the tip of the iceberg; this is your crypto bank and advisor in real time.
NIMHUB AI PAYMENT
3 likes • 3d
Looking forward to trying this, I'm trying to conceptualize where I would need an AI to send money on my behalf. Though, it sounds like your team already has a vision for this & I'm keen to see where it goes.
Where are you joining from? 👇
Hello everyone! I’m Laura, the Project Coordinator for the Mini Apps Competition and i'm super excited to finally launch the Registration Dashboard and the first cycle with more than 17K+ to win! I'm located in Montreal, Canada. 👇 Drop a comment below here are you joining from and what made you join the competition? Can’t wait to see what you create 🚀
3 likes • 6d
Melbourne, Australia. Looking forward to seeing lots of new Mini Applications!
1 like • 5d
@Yasmine Romdhane look beyond payments method and you'll find that Nimiq can be used as an identity provider/account authentication method! Fast transactions are a nice addition ;)
1-6 of 6
Harley Nimiq
3
41points to level up
@harley-nimiq-6742
Creator of multiplayer social game https://nimiq.space

Active 4h ago
Joined Jun 3, 2026
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