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Owned by Garth

Where timeless animation craft meets cutting-edge software — Rocket Sky trains the next generation of digital storytellers.

37 contributions to Rocket Sky 3D Animation School
Various Weight Exercise
was having issues with the bowling ball animation colliding with wall messed around for a good 45min couldn't figure it out. ***UPDATED BOWLING BALL***. finally figured it out thanks to the great advice from the community. This exercise was really fun onto the next!!
Various Weight Exercise
3 likes • 2d
I always think of it as the ball climbing the wall, which is what it's trying to do. It's on a path, and the wall is on the path, but gravity intervenes.
0 likes • 21h
@Martez Magee Very nice work! One last thing before moving on. This exercise is about Classical Principles but it's also about the Graph Editor, and how it reflects everything in your scene. The bounce off the wall is a bit too fast, the bowling ball would change speed more than a bouncing ball because of its physical characteristics. Slow it down by changing the angle of the last key- less sharp. There should be two bounces off the wall- one 4-frame bounce- two up, two down, and a slight bounce of two frames- very slight, up/ down. Then you'll really see he weight of the bowling ball.
Great Cat Run Cycle
A blast from the past from our own Saulo Satoshi when he was just a student!
Great Cat Run Cycle
2 likes • 2d
Such a cool render too, it pops!
Please LIKE and COMMENT on POSTS!
Hey Everyone! I hope you're doing well! Skool's algorithms are influenced a lot by how busy we are as a community, so when you get a chance, can you check out and LIKE or comment on posts? Moving forward, please make it a habit, as it really helps grow our community and makes us tighter and tighter! You can start with this post!
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BB2 Revised
Wow!! thanks a lot for your tips and tricks learned allot during this exercise! onto the next exercise😁 1. for some reason my channel box disappeared in my graph editor cant find a way to add it back. 2. In your critique video you removed my weighted tangents is their a reason why?
BB2 Revised
1 like • 5d
Fantastic submission, you nailed it! Yes, we don't use weighted tangents- and I've never worked for a studio that does- it takes a lot of the control away, and in our scenes, WE'RE in charge of our motion. It's Classical Principles and practices applied to Maya, and the less the software affects this, the more you grow as an artist. You'll be taking advantage of the software perks as we go, but they always differ from studio to studio because in the end, there are 100 different ways to do any one thing in 3D software. Great job, Martez!
1 like • 5d
For your missing Channel Box, try resetting the viewport. To Reset your Workspace: Go to the top-right corner of Maya, click the workspace dropdown menu, and select Reset "Maya Classic" (or whatever workspace you are currently using). You can also go to Windows > Workspace > Reset Current Workspace. Let me know if you have issues!
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Garth Drake
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19 points to level up
@garth-drake-4788
Artist, educator, and lifelong creator building spaces where people can learn, make, explore, and bring their ideas to life.

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Joined Oct 17, 2025
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